root/games/phantasia/macros.h
/*      $OpenBSD: macros.h,v 1.2 1998/11/29 19:56:57 pjanzen Exp $      */
/*      $NetBSD: macros.h,v 1.3 1995/04/24 12:24:34 cgd Exp $   */

/*
 * macros.h - macro definitions for Phantasia
 */

#define ROLL(BASE,INTERVAL)     floor((BASE) + (INTERVAL) * drandom())
#define SGN(X)          ((X) < 0 ? -1 : 1)
#define CIRCLE(X, Y)    floor(distance(X, 0.0, Y, 0.0) / 125.0 + 1)
#undef MAX
#define MAX(A, B)       ((A) > (B) ? (A) : (B))
#undef MIN
#define MIN(A, B)       ((A) < (B) ? (A) : (B))
#define ILLCMD()        mvaddstr(5, 0, Illcmd)
#define MAXMOVE()       (Player.p_level * 1.5 + 1)
#define ILLMOVE()       mvaddstr(5, 0, Illmove)
#define ILLSPELL()      mvaddstr(5, 0, Illspell)
#define NOMANA()        mvaddstr(5, 0, Nomana)
#define SOMEBETTER()    addstr(Somebetter)
#define NOBETTER()      mvaddstr(17, 0, Nobetter)