root/games/adventure/done.c
/*      $OpenBSD: done.c,v 1.9 2016/03/08 10:48:39 mestre Exp $ */
/*      $NetBSD: done.c,v 1.2 1995/03/21 12:05:01 cgd Exp $     */

/*-
 * Copyright (c) 1991, 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * The game adventure was originally written in Fortran by Will Crowther
 * and Don Woods.  It was later translated to C and enhanced by Jim
 * Gillogly.  This code is derived from software contributed to Berkeley
 * by Jim Gillogly at The Rand Corporation.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

/*      Re-coding of advent in C: termination routines  */

#include <stdio.h>
#include <stdlib.h>

#include "extern.h"
#include "hdr.h"

int
score(void)                     /* sort of like 20000 */
{
        int     scor, i;

        mxscor = scor = 0;
        for (i = 50; i <= maxtrs; i++) {
                if (ptext[i].txtlen == 0)
                        continue;
                k = 12;
                if (i == chest)
                        k = 14;
                if (i > chest)
                        k = 16;
                if (prop[i] >= 0)
                        scor += 2;
                if (place[i] == 3 && prop[i] == 0)
                        scor += k - 2;
                mxscor += k;
        }
        scor += (maxdie - numdie) * 10;
        mxscor += maxdie * 10;
        if (!(scorng || gaveup))
                scor += 4;
        mxscor += 4;
        if (dflag != 0)
                scor += 25;
        mxscor += 25;
        if (closng)
                scor += 25;
        mxscor += 25;
        if (closed) {
                if (bonus == 0)
                        scor += 10;
                if (bonus == 135)
                        scor += 25;
                if (bonus == 134)
                        scor += 30;
                if (bonus == 133)
                        scor += 45;
        }
        mxscor += 45;
        if (place[magzin] == 108)
                scor++;
        mxscor++;
        scor += 2;
        mxscor += 2;
        for (i = 1; i <= hntmax; i++)
                if (hinted[i])
                        scor -= hints[i][2];
        return (scor);
}

void
done(int entry)         /* entry=1 means goto 13000 */  /* game is over */
                        /* entry=2 means goto 20000 */  /* 3=19000 */
{
        int     i, sc;

        if (entry == 1)
                mspeak(1);
        if (entry == 3)
                rspeak(136);
        printf("\n\n\nYou scored %d out of a ", (sc = score()));
        printf("possible %d using %d turns.\n", mxscor, turns);
        for (i = 1; i <= clsses; i++)
                if (cval[i] >= sc) {
                        speak(&ctext[i]);
                        if (i == clsses - 1) {
                                printf("To achieve the next higher rating");
                                printf(" would be a neat trick!\n\n");
                                printf("Congratulations!!\n");
                                exit(0);
                        }
                        k = cval[i] + 1 - sc;
                        printf("To achieve the next higher rating, you need");
                        printf(" %d more point", k);
                        if (k == 1)
                                printf(".\n");
                        else
                                printf("s.\n");
                        exit(0);
                }
        printf("You just went off my scale!!!\n");
        exit(0);
}


void
die(int entry)                  /* label 90 */
{
        int     i;

        if (entry != 99) {
                rspeak(23);
                oldlc2 = loc;
        }
        if (closng) {           /* 99 */
                rspeak(131);
                numdie++;
                done(2);
        }
        yea = yes(81 + numdie * 2, 82 + numdie * 2, 54);
        numdie++;
        if (numdie == maxdie || !yea)
                done(2);
        place[water] = 0;
        place[oil] = 0;
        if (toting(lamp))
                prop[lamp] = 0;
        for (i = 100; i >= 1; i--) {
                if (!toting(i))
                        continue;
                k = oldlc2;
                if (i == lamp)
                        k = 1;
                drop(i, k);
        }
        loc = 3;
        oldloc = loc;
}