root/games/cribbage/deck.h
/*      $OpenBSD: deck.h,v 1.4 2015/12/31 18:10:19 mestre Exp $ */
/*      $NetBSD: deck.h,v 1.3 1995/03/21 15:08:49 cgd Exp $     */

/*
 * Copyright (c) 1980, 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *      @(#)deck.h      8.1 (Berkeley) 5/31/93
 */

/*
 * define structure of a deck of cards and other related things
 */

#define         CARDS           52              /* number cards in deck */
#define         RANKS           13              /* number ranks in deck */
#define         SUITS           4               /* number suits in deck */

#define         CINHAND         4               /* # cards in cribbage hand */
#define         FULLHAND        6               /* # cards in dealt hand */

#define         LGAME           121             /* number points in a game */
#define         SGAME           61              /* # points in a short game */

#define         SPADES          0               /* value of each suit */
#define         HEARTS          1
#define         DIAMONDS        2
#define         CLUBS           3

#define         ACE             0               /* value of each rank */
#define         TWO             1
#define         THREE           2
#define         FOUR            3
#define         FIVE            4
#define         SIX             5
#define         SEVEN           6
#define         EIGHT           7
#define         NINE            8
#define         TEN             9
#define         JACK            10
#define         QUEEN           11
#define         KING            12
#define         EMPTY           13

#define         VAL(c)          ( (c) < 9 ? (c)+1 : 10 )    /* val of rank */


#ifndef TRUE
#       define          TRUE            1
#       define          FALSE           0
#endif

typedef         struct  {
                        int             rank;
                        int             suit;
                }               CARD;