root/games/sail/dr_main.c
/*      $OpenBSD: dr_main.c,v 1.8 2016/01/08 20:26:33 mestre Exp $      */
/*      $NetBSD: dr_main.c,v 1.4 1995/04/22 10:36:52 cgd Exp $  */

/*
 * Copyright (c) 1983, 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include <err.h>
#include <signal.h>
#include <stdlib.h>
#include <unistd.h>

#include "driver.h"
#include "extern.h"
#include "player.h"

int
dr_main(void)
{
        int n;
        struct ship *sp;
        int nat[NNATION];
        int value = 0;

        (void) signal(SIGINT, SIG_IGN);
        (void) signal(SIGQUIT, SIG_IGN);
        (void) signal(SIGTSTP, SIG_IGN);
        if (game < 0 || game >= NSCENE)
                errx(1, "driver: Bad game number %d", game);
        cc = &scene[game];
        ls = SHIP(cc->vessels);
        if (sync_open() < 0)
                err(1, "driver: syncfile");
        for (n = 0; n < NNATION; n++)
                nat[n] = 0;
        foreachship(sp) {
                if (sp->file == NULL &&
                    (sp->file = calloc(1, sizeof (struct File))) == NULL) {
                        (void) fprintf(stderr, "DRIVER: Out of memory.\n");
                        exit(1);
                }
                sp->file->index = sp - SHIP(0);
                sp->file->loadL = L_ROUND;
                sp->file->loadR = L_ROUND;
                sp->file->readyR = R_LOADED|R_INITIAL;
                sp->file->readyL = R_LOADED|R_INITIAL;
                sp->file->stern = nat[sp->nationality]++;
                sp->file->dir = sp->shipdir;
                sp->file->row = sp->shiprow;
                sp->file->col = sp->shipcol;
        }
        windspeed = cc->windspeed;
        winddir = cc->winddir;
        people = 0;
        for (;;) {
                sleep(7);
                if (Sync() < 0) {
                        value = 1;
                        break;
                }
                if (next() < 0)
                        break;
                unfoul();
                checkup();
                prizecheck();
                moveall();
                thinkofgrapples();
                boardcomp();
                compcombat();
                resolve();
                reload();
                checksails();
                if (Sync() < 0) {
                        value = 1;
                        break;
                }
        }
        sync_close(1);
        return value;
}