MALLET
SetBit(location[ahead].objects, MALLET);
SetBit(location[back].objects, MALLET);
SetBit(location[left].objects, MALLET);
SetBit(location[right].objects, MALLET);
else if (TestBit(inven, KNIFE) || TestBit(inven, MALLET) || TestBit(inven, CHAIN) || TestBit(inven, MACE) || TestBit(inven, HALBERD))
{ 172, MALLET },
{ 216, MALLET },
{ 168, MALLET },
{ 170, MALLET },
{ "mallet", MALLET, OBJECT, NULL },