MAGIC_STRENGTH_MULTIPLIER
n = 2 * MAGIC_STRENGTH_MULTIPLIER;
n += 1 * MAGIC_STRENGTH_MULTIPLIER;
n += 2 * MAGIC_STRENGTH_MULTIPLIER;
n += 4 * MAGIC_STRENGTH_MULTIPLIER;
n += 8 * MAGIC_STRENGTH_MULTIPLIER;
n += ml->test_string_size * MAGIC_STRENGTH_MULTIPLIER;
n += ml->test_string_size * MAGIC_STRENGTH_MULTIPLIER / 2;
size = MAGIC_STRENGTH_MULTIPLIER / ml->test_string_size;
n += MAGIC_STRENGTH_MULTIPLIER;
n -= 2 * MAGIC_STRENGTH_MULTIPLIER;
n -= MAGIC_STRENGTH_MULTIPLIER;