MAESTRO_RUNNING
sc->record.mode &= ~MAESTRO_RUNNING;
sc->play.mode &= ~MAESTRO_RUNNING;
sc->record.mode |= MAESTRO_RUNNING;
sc->play.mode |= MAESTRO_RUNNING;
if (sc->record.mode & MAESTRO_RUNNING) {
if (sc->play.mode & MAESTRO_RUNNING) {
if (sc->play.mode & MAESTRO_RUNNING)
if (sc->record.mode & MAESTRO_RUNNING)
if (sc->play.mode & MAESTRO_RUNNING) {
if (sc->record.mode & MAESTRO_RUNNING)
if (sc->play.mode & MAESTRO_RUNNING)
if (sc->record.mode & MAESTRO_RUNNING) {
if (sc->play.mode & MAESTRO_RUNNING)