LASER
if (TestBit(inven, LASER)) {
case LASER:
if (!TestBit(inven, LASER))
if (TestBit(inven, LASER)) {
ClearBit(inven, LASER);
SetBit(location[position].objects, LASER);
carrying -= objwt[LASER];
encumber -= objcumber[LASER];
{ 20, LASER },
{ "laser", LASER, OBJECT, NULL },
{ "pistol", LASER, OBJECT, NULL },
{ "blaster", LASER, OBJECT, NULL },
{ "gun", LASER, OBJECT, NULL },