KEY_MOUSE
case KEY_MOUSE:
case KEY_MOUSE:
ch = KEY_MOUSE;
ch = KEY_MOUSE;
ch = KEY_MOUSE;
ch = KEY_MOUSE;
if (ch == KEY_MOUSE) {
(ch == KEY_MOUSE
if (runcount > 0 && ch != KEY_MOUSE) {
safe_ungetch(sp, KEY_MOUSE); /* FIXME This interrupts a gesture... */
ch = KEY_MOUSE;
NCURSES_SP_NAME(keyok) (NCURSES_SP_ARGx KEY_MOUSE, on);
result = NCURSES_SP_NAME(ungetch) (NCURSES_SP_ARGx KEY_MOUSE);
if (_nc_add_to_try(&(sp->_keytry), xterm_kmous, KEY_MOUSE) == OK)
*buf = KEY_MOUSE;
if (_nc_add_to_try(&(sp->_keytry), xterm_kmous, KEY_MOUSE) == OK)
else if (KEY_MOUSE == c)
else if (KEY_MOUSE == c)
else if (KEY_MOUSE == c)