games/atc/graphics.c
119
if (LINES < (INPUT_LINES + scp->height) ||
games/atc/graphics.c
126
input = newwin(INPUT_LINES, COLS - PLANE_COLS, LINES - INPUT_LINES, 0);
games/atc/graphics.c
127
credit = newwin(INPUT_LINES, PLANE_COLS, LINES - INPUT_LINES,
games/atc/graphics.c
129
planes = newwin(LINES - INPUT_LINES, PLANE_COLS, 0, COLS - PLANE_COLS);
games/atc/graphics.c
145
wmove(credit, INPUT_LINES - 1, i);
games/atc/graphics.c
148
wmove(credit, INPUT_LINES / 2, 1);
games/atc/graphics.c
344
wmove(planes, LINES - INPUT_LINES - 1, 0);