IDENT
for (sp = yylval.cp, dp = ident; dp < ident+IDENT && (c = *sp++) == CHAR; )
memset(dp, 0, (ident+IDENT) - dp + 1);
char ident[IDENT+1];
extern char ident[IDENT+1];
static IDENT *
IDENT *ip;
static IDENT punt;
ip = malloc(sizeof (IDENT));
static IDENT * get_ident(struct sockaddr *, int, u_long, char *, char);
IDENT *ip;
IDENT *ip, *nextip;
checkdam(PLAYER *victim, PLAYER *attacker, IDENT *credit, int damage,
PLAYER *owner, IDENT *score, int expl, char over)
IDENT *Scores; /* score cache */
IDENT *i_next;
IDENT *p_ident;
IDENT *b_score;
void checkdam(PLAYER *, PLAYER *, IDENT *, int, char);
BULLET *create_shot(int, int, int, char, int, int, PLAYER *, IDENT *,
extern IDENT * Scores;
checkdam(pp, (PLAYER *) NULL, (IDENT *) NULL,
case IDENT:
return (IDENT);