games/bs/bs.c
445
(void) mvprintw(HYBASE, HXBASE,
games/bs/bs.c
447
(void) mvprintw(HYBASE+1,HXBASE,
games/bs/bs.c
449
(void) mvprintw(HYBASE+2,HXBASE,
games/bs/bs.c
451
(void) mvprintw(HYBASE+3,HXBASE,
games/bs/bs.c
453
(void) mvprintw(HYBASE+4,HXBASE,
games/bs/bs.c
455
(void) mvprintw(HYBASE+5,HXBASE,
games/bs/bs.c
561
(void) mvprintw(HYBASE, HXBASE,
games/bs/bs.c
563
(void) mvprintw(HYBASE+1, HXBASE,
games/bs/bs.c
565
(void) mvprintw(HYBASE+2, HXBASE,
games/bs/bs.c
567
(void) mvprintw(HYBASE+3, HXBASE,
games/bs/bs.c
569
(void) mvprintw(HYBASE+4, HXBASE,
games/bs/bs.c
571
(void) mvprintw(HYBASE+5, HXBASE,