GPU_BUDDY_RANGE_ALLOCATION
GPU_BUDDY_RANGE_ALLOCATION))
vres->flags |= GPU_BUDDY_RANGE_ALLOCATION;
if (flags & GPU_BUDDY_RANGE_ALLOCATION)
!(flags & GPU_BUDDY_RANGE_ALLOCATION))
!(flags & GPU_BUDDY_RANGE_ALLOCATION))
flags |= GPU_BUDDY_RANGE_ALLOCATION;
bman_res->flags |= GPU_BUDDY_RANGE_ALLOCATION;