Finishing
if (amd_state == Finishing) {
if ((int)amd_state >= (int)Finishing) {
if (amd_state == Finishing)
if (xerror && amd_state != Finishing) {
if ((int)amd_state >= (int)Finishing)
if (error < 0 && amd_state == Finishing)
if (amd_state == Finishing)
if (amd_state == Finishing)
if (isauto && (int)amd_state < (int)Finishing)
amd_state = Finishing;
while ((int)amd_state <= (int)Finishing) {
if (amd_state == Finishing)
if (amd_state == Finishing && last_used_map < 0) {
if ((int)amd_state >= (int)Finishing)
if ((int)amd_state >= (int)Finishing)