FEATURE_FAN_CONTROL_BIT
FEATURE_FAN_CONTROL_BIT;
FEATURE_FAN_CONTROL_BIT;
FEATURE_FAN_CONTROL_BIT;
#define FEATURE_FAN_CONTROL_MASK (1 << FEATURE_FAN_CONTROL_BIT )
#define FFEATURE_FAN_CONTROL_MASK (1 << FEATURE_FAN_CONTROL_BIT )
#define FEATURE_FAN_CONTROL_MASK (1 << FEATURE_FAN_CONTROL_BIT )
#define FEATURE_FAN_CONTROL_MASK (1 << FEATURE_FAN_CONTROL_BIT )
| FEATURE_MASK(FEATURE_FAN_CONTROL_BIT)
| FEATURE_MASK(FEATURE_FAN_CONTROL_BIT)
!(features & (1ULL << FEATURE_FAN_CONTROL_BIT));
!(pptable->SkuTable.FeaturesToRun[0] & (1 << FEATURE_FAN_CONTROL_BIT));
*(uint64_t *)feature_mask |= FEATURE_MASK(FEATURE_FAN_CONTROL_BIT);
!(pptable->PFE_Settings.FeaturesToRun[0] & (1 << FEATURE_FAN_CONTROL_BIT));