games/mille/comp.c
54
wmove(Score, ERR_Y, ERR_X); /* get rid of error messages */
games/mille/mille.c
111
mvwaddstr(Score, ERR_Y, ERR_X, Initstr);
games/mille/misc.c
50
wmove(Score, ERR_Y, ERR_X);
games/mille/save.c
115
mvwaddstr(Score, ERR_Y, ERR_X, buf);