Debug
Debug++;
if (Debug >= 1)
#define DPRINTF(l,x) if (Debug >= l) fprintf x; else
if (Debug >= 1)
int Debug = 0; /* print debug messages */
if (Debug)
if (Debug)
if (Debug)
if (Debug)
if (Debug)
bool Debug, /* set if debugging code on */
Debug = TRUE;
extern bool Debug, Finished, Next, On_exit, Order, Saved;
if (Debug)
if (Debug) {
else if (Debug)
if (Debug)
if (!Debug && outf == NULL) {
Debug = !Debug;
if (Debug)
{ (void *) &Debug, sizeof Debug },
if (Debug) {
int Debug = 0;
Debug = 1;
log_debug = Debug;
if (!Debug) {
if (!Debug)
extern int Debug;
Debug = 1;
if (Debug)
if (Debug) {
static int Debug = 0;
Debug(D_DAEMON)
Debug(D_FULL) {
Debug(D_AMQ)
Debug(D_AMQ) {
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_TRACE)
Debug(D_STR)
Debug(D_STR) {
Debug(D_FULL) {
Debug(D_STR)
Debug(D_STR)
#define dlog Debug(D_FULL) dplog
if (!Debug) {
int Debug; /* debug flag */
if (Debug) {
if (Debug) {
Debug++;
log_init(Debug, LOG_SYSLOG);
if (Debug)
if (!Debug && !Foreground) {
if (!Debug) {
if (Debug)
if (!Debug) {
if (Debug || Foreground) {
extern int Debug;