DMUB_MAX_PHANTOM_PLANES
uint8_t phantom_plane_pipe_masks[DMUB_MAX_PHANTOM_PLANES]; // phantom pipe mask per plane (for flip passthrough)
uint8_t phantom_plane_pipe_masks[DMUB_MAX_PHANTOM_PLANES]; // phantom pipe mask per plane (for flip passthrough)
uint8_t pad1[4 - (DMUB_MAX_PHANTOM_PLANES % 4)];