ALLOC
if (ap->flag&ALLOC) {
ap->flag &= ~(ALLOC|ISSET);
if (ap->flag&ALLOC) {
ap->flag &= ~(ALLOC|ISSET);
if (ap->flag&ALLOC) {
ap->flag &= ~(ALLOC|ISSET);
ap->flag |= ALLOC|ISSET;
ap->flag |= DEFINED|ISSET|ALLOC;
if (tp->flag & ALLOC) {
tp->flag &= ~ALLOC;
if (tp->flag & ALLOC) {
tp->flag &= ~(ISSET|ALLOC);
tp->flag |= (ISSET|ALLOC);
if (tp->flag & ALLOC) {
tp->flag &= ~ALLOC;
tp->flag |= ISSET|ALLOC;
if (tp->flag&ALLOC) {
tp->flag &= ~(ALLOC|ISSET);
new->flag = vp->flag & ~(ALLOC|DEFINED|ISSET|SPECIAL);
if ((vq->flag&ALLOC)) {
vq->flag &= ~(ISSET|ALLOC);
vq->flag |= ALLOC;
if (!(vq->flag & INTEGER) && (vq->flag & ALLOC)) {
vq->flag &= ~ALLOC;
char *op = (vp->flag&ALLOC) ? vp->val.s : NULL;
vp->flag |= ALLOC;
free_me = (t->flag & ALLOC) ? t->val.s :
t->flag &= ~ALLOC;
t->flag &= ~ALLOC;
if (t->flag & ALLOC)
t->flag &= ~(ISSET|ALLOC);
if (vp->flag & ALLOC)
if (tmp->flag & ALLOC)
ALLOC(Firstch, Num_pts);
ALLOC(Seekpts, Num_pts + 1);
sc->rframes[i] = ALLOC(ptr, sizeof(*sc->rframes[i]));
sc->rbuffs[i] = ALLOC(ptr, sizeof(*sc->rbuffs[i]));
sc->cbuffs[i] = ALLOC(ptr, IE_RBUF_SIZE);
sc->xmit_cmds[i] = ALLOC(ptr, sizeof(*sc->xmit_cmds[i]));
sc->xmit_buffs[i] = ALLOC(ptr, sizeof(*sc->xmit_buffs[i]));
sc->xmit_cbuffs[i] = ALLOC(ptr, IE_TBUF_SIZE);
shp = ALLOC(sz);
char *shstr = ALLOC(shstrsz);
phdr = ALLOC(sz);
nc = ALLOC(cmd);
c = ALLOC(cmd);
nl = ALLOC(namelist);
sc = ALLOC(subcmd);
s = ALLOC(syment);
cp = ALLOC(continuation);
return ALLOC(callout);
mp = *mpp = ALLOC(am_node);
n = ALLOC(kv);
mnt_map *m = ALLOC(mnt_map);
mntfs *mf = ALLOC(mntfs);
struct mntent *new_mp = ALLOC(mntent);
*mpp = ALLOC(mntlist);
fp = ALLOC(fh_cache);
mf->mf_private = ALLOC(fhstatus);
nx = ALLOC(nfsx);
p = ALLOC(rpc_forward);
pjob *p = ALLOC(pjob);
fs = ALLOC(fserver);
ip = ALLOC(sockaddr_in);
fs = ALLOC(fserver);
np = ALLOC(nfs_private);
al = ALLOC(addrlist);