Symbol: you
games/gomoku/main.c
191
plyr[BLACK] = input[BLACK] == USER ? you : __progname;
games/gomoku/main.c
192
plyr[WHITE] = input[WHITE] == USER ? you : __progname;
games/gomoku/main.c
219
plyr[BLACK] = input[BLACK] == USER ? you : __progname;
games/gomoku/main.c
220
plyr[WHITE] = input[WHITE] == USER ? you : __progname;
games/gomoku/main.c
68
static char you[LOGIN_NAME_MAX]; /* username */
games/gomoku/main.c
84
strlcpy(you, tmpname, sizeof(you));
games/gomoku/main.c
86
strlcpy(you, "you", sizeof(you));
games/hack/hack.Decl.c
84
struct you u;
games/hack/hack.h
188
extern struct you u;
games/hack/hack.save.c
121
bwrite(fd, &u, sizeof(struct you));
games/hack/hack.save.c
184
mread(fd, (char *) &u, sizeof(struct you));
games/hack/hack.u_init.c
74
struct you zerou;
games/snake/snake.c
230
snrand(&you);
games/snake/snake.c
257
move(you.line + 1, you.col + 1);
games/snake/snake.c
299
repeat = you.col;
games/snake/snake.c
304
repeat = you.col - money.col;
games/snake/snake.c
308
repeat = you.line;
games/snake/snake.c
313
repeat = you.line - money.line;
games/snake/snake.c
317
repeat = ccnt - 1 - you.col;
games/snake/snake.c
322
repeat = money.col - you.col;
games/snake/snake.c
326
repeat = lcnt - 1 - you.line;
games/snake/snake.c
331
repeat = money.line - you.line;
games/snake/snake.c
344
if (you.col > 0) {
games/snake/snake.c
346
pchar(&you, ' ');
games/snake/snake.c
347
you.col--;
games/snake/snake.c
349
(you.col == 0))
games/snake/snake.c
350
pchar(&you, ME);
games/snake/snake.c
359
if (you.col < ccnt - 1) {
games/snake/snake.c
361
pchar(&you, ' ');
games/snake/snake.c
362
you.col++;
games/snake/snake.c
364
(you.col == ccnt - 1))
games/snake/snake.c
365
pchar(&you, ME);
games/snake/snake.c
375
if (you.line > 0) {
games/snake/snake.c
377
pchar(&you, ' ');
games/snake/snake.c
378
you.line--;
games/snake/snake.c
380
(you.line == 0))
games/snake/snake.c
381
pchar(&you, ME);
games/snake/snake.c
393
if (you.line + 1 < lcnt) {
games/snake/snake.c
395
pchar(&you, ' ');
games/snake/snake.c
396
you.line++;
games/snake/snake.c
398
(you.line == lcnt - 1))
games/snake/snake.c
399
pchar(&you, ME);
games/snake/snake.c
404
if (same(&you, &money)) {
games/snake/snake.c
407
pchar(&you, ' ');
games/snake/snake.c
413
(money.col == you.col &&
games/snake/snake.c
414
money.line == you.line));
games/snake/snake.c
419
if (same(&you, &finish)) {
games/snake/snake.c
446
pchar(&you, ME);
games/snake/snake.c
485
if (same(&p, &you))
games/snake/snake.c
570
d.col = you.col-sp->col;
games/snake/snake.c
571
d.line = you.line-sp->line;
games/snake/snake.c
632
snrand(&you);
games/snake/snake.c
666
pchar(&you, '?');
games/snake/snake.c
669
pchar(&you, ME);
games/snake/snake.c
679
p.col = you.col;
games/snake/snake.c
680
p.line = you.line;
games/snake/snake.c
681
if ((abs(ps->col - you.col) < (ccnt / 12)) && (you.line != ps->line)) {
games/snake/snake.c
682
if (you.line < ps->line) {
games/snake/snake.c
683
for (p.line = you.line + 1; p.line <= ps->line; p.line++)
games/snake/snake.c
687
for (; p.line > you.line; p.line--)
games/snake/snake.c
690
for (p.line = you.line - 1; p.line >= ps->line; p.line--)
games/snake/snake.c
694
for (; p.line < you.line; p.line++)
games/snake/snake.c
698
} else if ((abs(ps->line - you.line) < (lcnt / 7)) && (you.col != ps->col)) {
games/snake/snake.c
699
p.line = you.line;
games/snake/snake.c
700
if (you.col < ps->col) {
games/snake/snake.c
701
for (p.col = you.col + 1; p.col <= ps->col; p.col++)
games/snake/snake.c
705
for (; p.col > you.col; p.col--)
games/snake/snake.c
708
for (p.col = you.col - 1; p.col >= ps->col; p.col--)
games/snake/snake.c
712
for (; p.col < you.col; p.col++)
games/snake/snake.c
82
struct point you;
games/snake/snake.c
821
if ((same(&snake[i], &you)) || (same(&tmp, &you))) {
games/snake/snake.c
822
surround(&you);
games/snake/snake.c
879
if ((you.line == 0) && (you.col < 4))
games/snake/snake.c
880
pchar(&you, ME);
games/snake/snake.c
883
if (same(sp, &you)) {