ub_initstate
if(!(ctx->seed_rnd = ub_initstate(NULL))) {
if(!(w->env->rnd = ub_initstate(ctx->seed_rnd))) {
struct ub_randstate *rand = ub_initstate(NULL);
struct ub_randstate* ub_initstate(struct ub_randstate* from);
daemon->rand = ub_initstate(NULL);
if(!(worker->rndstate = ub_initstate(daemon->rand))) {
if(!(ctx->seed_rnd = ub_initstate(NULL))) {
if(!(w->env->rnd = ub_initstate(ctx->seed_rnd))) {
data->rnd = ub_initstate(NULL);
unit_assert( (r = ub_initstate(NULL)) );
outnet.rnd = ub_initstate(NULL);
struct ub_randstate *rand = ub_initstate(NULL);
struct ub_randstate* ub_initstate(struct ub_randstate* from);