uaudio_process_unit
if (!uaudio_process_unit(sc, u, sid, units, &s))
if (!uaudio_process_unit(sc, NULL,
if (!uaudio_process_unit(sc, u, id, units, &s))
if (!uaudio_process_unit(sc, NULL,
if (!uaudio_process_unit(sc, u, id, units, &s))
if (!uaudio_process_unit(sc, u, id, units, &s))
if (!uaudio_process_unit(sc, NULL, id, units, NULL))
int uaudio_process_unit(struct uaudio_softc *,