games/atc/extern.h
142
const char *turn(char);
games/atc/input.c
96
state1[] = { { 't', 2, " turn", turn },
games/bs/bs.c
1353
if(turn)
games/bs/bs.c
1362
i = scount(turn);
games/bs/bs.c
1365
if (turn)
games/bs/bs.c
1379
while(turn ? cputurn() : plyturn())
games/bs/bs.c
1381
if (turn) /* Pause between successive computer shots */
games/bs/bs.c
1389
turn = OTHER;
games/bs/bs.c
210
static int turn; /* 0=player, 1=computer */
games/bs/bs.c
559
turn = rnd(2);
games/bs/bs.c
777
sb = (turn) ? plyship : cpuship;
games/bs/bs.c
803
hits[turn][x1][y1] = MARK_MISS;
games/bs/bs.c
804
if (turn == PLAYER)
games/bs/bs.c
821
hits[turn][x1][y1] = ss->symbol;
games/bs/bs.c
822
if (turn == PLAYER)
games/bs/bs.c
96
#define OTHER (1-turn)
games/sail/dr_1.c
398
if (++turn % 55 == 0) {
games/sail/dr_1.c
435
Write(W_TURN, SHIP(0), turn, 0, 0, 0);
games/sail/dr_1.c
436
if (turn % 7 == 0 && (die() >= cc->windchange || !windspeed)) {
games/sail/dr_2.c
211
|| (turn & 1) == 0) {
games/sail/dr_3.c
248
|| (turn & 1) == 0)) {
games/sail/dr_3.c
269
n, turn, to->file->index, sections);
games/sail/extern.h
293
extern int turn;
games/sail/extern.h
72
#define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 ? grappled2(a, b) : 0)
games/sail/extern.h
73
#define Xfouled2(a, b) ((a)->file->foul[(b)->file->index].sn_turn < turn-1 ? fouled2(a, b) : 0)
games/sail/globals.c
554
int turn;
games/sail/pl_5.c
223
j, turn, to->file->index, men);
games/sail/pl_7.c
132
if (turn % 50 == 0)
games/sail/pl_7.c
310
(void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
games/sail/sync.c
324
p->sn_turn = turn;
games/sail/sync.c
333
p->sn_turn = turn;
games/sail/sync.c
472
turn = a;
sys/crypto/crypto.c
141
turn++;
sys/crypto/crypto.c
144
} while (turn <= 2 && hard == 0);
sys/crypto/crypto.c
52
int err, s, turn = 0;
sys/crypto/crypto.c
88
if (turn == 0)
sys/crypto/crypto.c
92
if (turn == 1)