DECK_SZ
card, DECK_SZ / 4);
if (card < DECK_SZ / 4)
Deck[DECK_SZ] = { /* Current deck */
for (i = DECK_SZ - 1; i > 0; i--) {
Topcard = &Deck[DECK_SZ];
extern CARD Deck[DECK_SZ], Discard, Sh_discard, *Topcard;