toting
if (toting(lamp))
if (!toting(i))
int toting(int);
if (toting(bear))
if (obj == steps && toting(nugget))
if (prop[oyster] < 0 && toting(oyster))
if (toting(i) && prop[i] < 0) /* 2604 */
if (toting(batter))
if (i != bear && toting(i)) {
if (toting(bear))
|| (toting(eggs) && loc == plac[eggs])) goto l2011;
if (closed && toting(oyster))
if ((!toting(obj)) && (obj != rod || !toting(rod2)))
if (obj != rod || !at(fissur)||!toting(obj) || closng)
if (!toting(obj))
if (toting(obj))
if (obj == oyster && hinted[2] && toting(oyster))
if (obj != oyster || hinted[2] || !toting(oyster)
if (toting(vase))
if (toting(i))
if (toting(j))
if (toting(j))
if (toting(k) || (newloc > 200 && at(k)))
if (holdng == 0 || (holdng == 1 && toting(emrald)))
if (!toting(bear))
if (here(bird) && toting(rod) && obj == bird)
if (toting(obj))
if (toting(bottle) && prop[bottle] == 1)
if (!toting(bottle))
if (place[objj] == loc || toting(objj))
if (toting(rod)) {
if (!toting(cage)) { /* 9013 */
if (toting(rod2) && obj == rod && !toting(rod))
if (!toting(obj))
if (toting(obj))
if (!toting(tridnt))
if (toting(chain))
if (toting(rod2) && obj == rod && !toting(rod))
if (!toting(obj))
if (liqloc(loc) == 0 || !toting(vase))
if (toting(bottle))