DEADWOOD
SetBit(location[ahead].objects, DEADWOOD);
SetBit(location[back].objects, DEADWOOD);
SetBit(location[left].objects, DEADWOOD);
SetBit(location[right].objects, DEADWOOD);
if (TestBit(inven, DEADWOOD) || TestBit(location[position].objects, DEADWOOD))
value = DEADWOOD;
case DEADWOOD:
SetBit(location[position].objects, DEADWOOD);
else if (TestBit(from, DEADWOOD)) {
wordvalue[wordnumber] = DEADWOOD;
if (TestBit(inven, DEADWOOD) || TestBit(location[position].objects, DEADWOOD))
value = DEADWOOD;
SetBit(location[position].objects, DEADWOOD);
{ 172, DEADWOOD },
{ 216, DEADWOOD },
{ 168, DEADWOOD },
{ 170, DEADWOOD },
{ "woodsman", DEADWOOD, OBJECT, NULL },
{ "woodsman's", DEADWOOD, OBJECT, NULL },