DEADGOD
SetBit(location[position].objects, DEADGOD);
SetBit(location[position].objects, DEADGOD);
if (TestBit(inven, DEADGOD) || TestBit(location[position].objects, DEADGOD))
value = DEADGOD;
case DEADGOD:
SetBit(location[180].objects, DEADGOD);
SetBit(location[position].objects, DEADGOD);
else if (TestBit(from, DEADGOD)) {
wordvalue[wordnumber] = DEADGOD;
if (TestBit(inven, DEADGOD) || TestBit(location[position].objects, DEADGOD))
value = DEADGOD;