see
see(pp, LEFTS);
see(pp, ABOVE);
see(pp, BELOW);
see(pp, RIGHT);
see(pp, ABOVE);
see(pp, BELOW);
see(pp, ABOVE);
see(pp, LEFTS);
see(pp, RIGHT);
see(pp, BELOW);
see(pp, LEFTS);
see(pp, RIGHT);
static void see(PLAYER *, int);