sa_stateok
int sa_stateok(const struct iked_sa *, int);
if (!sa_stateok(sa, IKEV2_STATE_EAP)) {
int sa_stateok(const struct iked_sa *, int);
if (sa_stateok(sa, IKEV2_STATE_AUTH_SUCCESS))
else if (sa_stateok(sa, IKEV2_STATE_AUTH_REQUEST))
if (!sa_stateok(sa, IKEV2_STATE_SA_INIT))
if (!sa_stateok(sa, IKEV2_STATE_VALID))
if (!sa_stateok(sa, IKEV2_STATE_AUTH_REQUEST) ||
if (sa_stateok(msg->msg_sa, IKEV2_STATE_VALID)) {
if (!sa_stateok(sa, IKEV2_STATE_SA_INIT)) {
if (!sa_stateok(sa, IKEV2_STATE_AUTH_SUCCESS))
if (!sa_stateok(sa, IKEV2_STATE_EAP))
if (!sa_stateok(sa, IKEV2_STATE_VALID))
if (!sa_stateok(sa, IKEV2_STATE_ESTABLISHED))
if (sa_stateok(sa, IKEV2_STATE_VALID)) {
if (!sa_stateok(sa, IKEV2_STATE_ESTABLISHED))
if (sa_stateok(sa, IKEV2_STATE_SA_INIT))
if (!sa_stateok(sa, IKEV2_STATE_VALID))
if (!sa_stateok(sa, IKEV2_STATE_VALID))
if (!sa_stateok(sa, IKEV2_STATE_ESTABLISHED)) {
if (!sa_stateok(sa, IKEV2_STATE_ESTABLISHED))
!sa_stateok(sa, IKEV2_STATE_EAP))
!sa_stateok(sa, IKEV2_STATE_AUTH_REQUEST) &&
if (!sa_stateok(sa, IKEV2_STATE_VALID)) {
if (sa_stateok(sa, IKEV2_STATE_VALID)) {
if (sa_stateok(sa, IKEV2_STATE_VALID) &&
!sa_stateok(sa, state)) {