redraw_window_to_scene
return (redraw_window_to_scene(bctx, wx, wy, x, y));
if (!redraw_window_to_scene(bctx, wx, wy, &x,
if (!redraw_window_to_scene(bctx, wx, wy, &x, &y))
if (!redraw_window_to_scene(bctx, wx, wy, &x, &y))
if (redraw_window_to_scene(bctx, wx, wy, &x, &y)) {
if (redraw_window_to_scene(bctx, wx, wy, &x, &y)) {
if (redraw_window_to_scene(bctx, wx, wy, &x, &y)) {
if (redraw_window_to_scene(bctx, wx, wy, &x, &y)) {
if (!redraw_window_to_scene(bctx, menu_x(md) + px,