randomize_and_send_udp
if(!randomize_and_send_udp(pend, outnet->udp_buff,
if(!randomize_and_send_udp(pend, packet, timeout)) {
static int randomize_and_send_udp(struct pending* pend, sldns_buffer* packet,
if(!randomize_and_send_udp(pend, outnet->udp_buff,
if(!randomize_and_send_udp(pend, packet, timeout)) {
static int randomize_and_send_udp(struct pending* pend, sldns_buffer* packet,