AHEAD
case AHEAD:
moveplayer(ahead, AHEAD);
moveplayer(location[position].down, AHEAD);
if (!moveplayer(location[position].up, AHEAD))
if (!moveplayer(location[position].down, AHEAD))
case AHEAD:
if (!moveplayer(ahead, AHEAD))
{ "ahead", AHEAD, VERB, NULL },
{ "a", AHEAD, VERB, NULL },
AHEAD(prevfwd); /* fix previous offset */
AHEAD(prevfwd);
AHEAD(pos); /* fix the OCH_ */
AHEAD(THERE()); /* ...so fix it */
AHEAD(start); /* ... fix it */
AHEAD(THERE());
AHEAD(start);
AHEAD(THERE()); /* ...so fix it */