pte_spill_v
int pte_spill_v(struct pmap *pm, u_int32_t va, u_int32_t dsisr, int exec_fault);
int pte_spill_v(pmap_t, u_int32_t, u_int32_t, int) __noprof;
return pte_spill_v(pm, va, dsisr, exec_fault);
if (pte_spill_v(map->pmap, va, frame->dsisr, 0))
if (pte_spill_v(p->p_vmspace->vm_map.pmap,
if (pte_spill_v(p->p_vmspace->vm_map.pmap,