games/battlestar/command1.c
122
ClearBit(location[POOLS].objects, BATHGOD);
games/battlestar/command1.c
137
if (TestBit(location[position].objects, ELF)) {
games/battlestar/command1.c
141
if (TestBit(location[position].objects, DARK)) {
games/battlestar/command1.c
145
if (TestBit(location[position].objects, WOODSMAN)) {
games/battlestar/command1.c
165
if (TestBit(location[position].objects, GIRL))
games/battlestar/command1.c
168
SetBit(location[GARDEN].objects, GIRLTALK);
games/battlestar/command1.c
169
SetBit(location[GARDEN].objects, LAMPON);
games/battlestar/command1.c
170
SetBit(location[GARDEN].objects, ROPE);
games/battlestar/command1.c
173
ClearBit(location[DOCK].objects, GIRL);
games/battlestar/command1.c
174
ClearBit(location[DOCK].objects, MAN);
games/battlestar/command1.c
177
ClearBit(location[GARDEN].objects, GIRLTALK);
games/battlestar/command1.c
178
ClearBit(location[GARDEN].objects, LAMPON);
games/battlestar/command1.c
179
ClearBit(location[GARDEN].objects, ROPE);
games/battlestar/command1.c
182
if (TestBit(location[position].objects, CYLON)) {
games/battlestar/command1.c
195
ClearBit(location[position].objects, CYLON);
games/battlestar/command1.c
240
(TestBit(location[position].objects, LAND) && fuel <= 0)) {
games/battlestar/command1.c
253
SetBit(location[position].objects, CRASH);
games/battlestar/command1.c
281
TestBit(location[position].objects, LAMPON)) {
games/battlestar/command1.c
44
TestBit(location[position].objects, LAND) ||
games/battlestar/command1.c
78
nightfile[i].objects[j] = dayfile[i].objects[j];
games/battlestar/command1.c
80
SetBit(nightfile[p->room].objects, p->obj);
games/battlestar/command1.c
85
dayfile[i].objects[j] = nightfile[i].objects[j];
games/battlestar/command1.c
87
ClearBit(dayfile[p->room].objects, p->obj);
games/battlestar/command2.c
218
if (TestBit(location[position].objects, BATHGOD)) {
games/battlestar/command2.c
220
ClearBit(location[position].objects, BATHGOD);
games/battlestar/command2.c
221
SetBit(location[position].objects, DEADGOD);
games/battlestar/command2.c
225
if (TestBit(location[position].objects, NORMGOD)) {
games/battlestar/command2.c
227
ClearBit(location[position].objects, NORMGOD);
games/battlestar/command2.c
228
SetBit(location[position].objects, DEADGOD);
games/battlestar/command2.c
237
if (TestBit(location[position].objects, TIMER)) {
games/battlestar/command2.c
239
ClearBit(location[position].objects, TIMER);
games/battlestar/command2.c
240
SetBit(location[position].objects, DEADTIME);
games/battlestar/command2.c
247
if (TestBit(location[position].objects, NATIVE)) {
games/battlestar/command2.c
249
ClearBit(location[position].objects, NATIVE);
games/battlestar/command2.c
250
SetBit(location[position].objects, DEADNATIVE);
games/battlestar/command2.c
257
if (TestBit(location[position].objects, MAN)) {
games/battlestar/command2.c
283
if (wordtype[wordnumber] == NOUNS && (TestBit(location[position].objects, wordvalue[wordnumber])
games/battlestar/command2.c
284
|| (wordvalue[wordnumber] == NORMGOD && TestBit(location[position].objects, BATHGOD)))) {
games/battlestar/command2.c
289
if (TestBit(location[position].objects, BATHGOD))
games/battlestar/command2.c
311
SetBit(location[ahead].objects, WOODSMAN);
games/battlestar/command2.c
312
SetBit(location[ahead].objects, DEADWOOD);
games/battlestar/command2.c
313
SetBit(location[ahead].objects, MALLET);
games/battlestar/command2.c
314
SetBit(location[back].objects, WOODSMAN);
games/battlestar/command2.c
315
SetBit(location[back].objects, DEADWOOD);
games/battlestar/command2.c
316
SetBit(location[back].objects, MALLET);
games/battlestar/command2.c
317
SetBit(location[left].objects, WOODSMAN);
games/battlestar/command2.c
318
SetBit(location[left].objects, DEADWOOD);
games/battlestar/command2.c
319
SetBit(location[left].objects, MALLET);
games/battlestar/command2.c
320
SetBit(location[right].objects, WOODSMAN);
games/battlestar/command2.c
321
SetBit(location[right].objects, DEADWOOD);
games/battlestar/command2.c
322
SetBit(location[right].objects, MALLET);
games/battlestar/command2.c
344
SetBit(location[position].objects, TALISMAN);
games/battlestar/command2.c
345
SetBit(location[position].objects, AMULET);
games/battlestar/command2.c
352
SetBit(location[position].objects, NORMGOD);
games/battlestar/command2.c
366
(TestBit(location[position].objects, NORMGOD)) && godready >= 2) {
games/battlestar/command3.c
111
if (wordtype[wordnumber] == NOUNS && (TestBit(location[position].objects, value) || value == BODY)) {
games/battlestar/command3.c
115
if (TestBit(inven, MAID) || TestBit(location[position].objects, MAID))
games/battlestar/command3.c
117
if (TestBit(inven, DEADWOOD) || TestBit(location[position].objects, DEADWOOD))
games/battlestar/command3.c
119
if (TestBit(inven, DEADGOD) || TestBit(location[position].objects, DEADGOD))
games/battlestar/command3.c
121
if (TestBit(inven, DEADTIME) || TestBit(location[position].objects, DEADTIME))
games/battlestar/command3.c
123
if (TestBit(inven, DEADNATIVE) || TestBit(location[position].objects, DEADNATIVE))
games/battlestar/command3.c
143
if (wordtype[wordnumber] == OBJECT && position > 88 && (TestBit(inven, value) || TestBit(location[position].objects, value))) {
games/battlestar/command3.c
150
ClearBit(location[position].objects, value);
games/battlestar/command3.c
199
if (TestBit(location[position].objects, value)) {
games/battlestar/command3.c
200
ClearBit(location[position].objects, value);
games/battlestar/command3.c
247
if (TestBit(location[position].objects, BATHGOD)) {
games/battlestar/command3.c
251
ClearBit(location[position].objects, BATHGOD);
games/battlestar/command3.c
252
SetBit(location[180].objects, DEADGOD);
games/battlestar/command3.c
257
if (TestBit(location[position].objects, NORMGOD)) {
games/battlestar/command3.c
261
ClearBit(location[position].objects, NORMGOD);
games/battlestar/command3.c
262
SetBit(location[position].objects, DEADGOD);
games/battlestar/command3.c
274
if (TestBit(location[position].objects, TIMER)) {
games/battlestar/command3.c
279
ClearBit(location[position].objects, TIMER);
games/battlestar/command3.c
280
SetBit(location[position].objects, DEADTIME);
games/battlestar/command3.c
285
if (TestBit(location[position].objects, MAN)) {
games/battlestar/command3.c
293
if (TestBit(location[position].objects, NATIVE)) {
games/battlestar/command3.c
295
ClearBit(location[position].objects, NATIVE);
games/battlestar/command3.c
296
SetBit(location[position].objects, DEADNATIVE);
games/battlestar/command3.c
46
SetBit(location[position].objects, DEADWOOD);
games/battlestar/command3.c
47
SetBit(location[position].objects, COMPASS);
games/battlestar/command3.c
48
SetBit(location[position].objects, KNIFE);
games/battlestar/command3.c
49
SetBit(location[position].objects, MACE);
games/battlestar/command3.c
94
SetBit(location[position].objects, n);
games/battlestar/command4.c
132
if (TestBit(location[position].objects, AMULET)) {
games/battlestar/command4.c
143
if (TestBit(location[position].objects, MEDALION)) {
games/battlestar/command4.c
151
if (TestBit(location[position].objects, TALISMAN)) {
games/battlestar/command4.c
158
if (TestBit(location[position].objects, BATHGOD) && (TestBit(wear, AMULET) || TestBit(inven, AMULET))) {
games/battlestar/command4.c
166
ClearBit(location[position].objects, BATHGOD);
games/battlestar/command4.c
168
if (!TestBit(location[position].objects, BATHGOD))
games/battlestar/command4.c
220
if (deposit && TestBit(location[position].objects, value)) {
games/battlestar/command4.c
221
ClearBit(location[position].objects, value);
games/battlestar/command4.c
223
SetBit(location[deposit].objects, value);
games/battlestar/command4.c
227
location[deposit].objects[n] = 0;
games/battlestar/command4.c
228
SetBit(location[deposit].objects, CHAR);
games/battlestar/command4.c
247
if (value == GRENADE && TestBit(location[position].objects, value)) {
games/battlestar/command4.c
273
if (TestBit(inven, MAID) || TestBit(location[position].objects, MAID))
games/battlestar/command4.c
275
if (TestBit(inven, DEADWOOD) || TestBit(location[position].objects, DEADWOOD))
games/battlestar/command4.c
277
if (TestBit(inven, DEADGOD) || TestBit(location[position].objects, DEADGOD))
games/battlestar/command4.c
279
if (TestBit(inven, DEADTIME) || TestBit(location[position].objects, DEADTIME))
games/battlestar/command4.c
281
if (TestBit(inven, DEADNATIVE) || TestBit(location[position].objects, DEADNATIVE))
games/battlestar/command4.c
305
SetBit(location[position].objects, value);
games/battlestar/command4.c
316
if (TestBit(location[position].objects, value)) {
games/battlestar/command4.c
322
} else if (TestBit(location[position].objects, value))
games/battlestar/command4.c
349
wordnumber = take(location[position].objects);
games/battlestar/command5.c
121
SetBit(location[position].objects, MEDALION);
games/battlestar/command5.c
132
if (TestBit(location[position].objects, wordvalue[wordnumber])) {
games/battlestar/command5.c
188
SetBit(location[position].objects, n);
games/battlestar/command5.c
196
SetBit(location[position].objects, DEADWOOD);
games/battlestar/command5.c
199
SetBit(location[position].objects, HALBERD);
games/battlestar/command5.c
306
if (person && TestBit(location[position].objects, person)) {
games/battlestar/command5.c
316
if (result != -1 && (TestBit(location[position].objects, obj) || obj == AMULET || obj == MEDALION || obj == TALISMAN)) {
games/battlestar/command5.c
317
ClearBit(location[position].objects, obj);
games/battlestar/command5.c
346
ClearBit(location[position].objects, MEDALION);
games/battlestar/command5.c
45
&& TestBit(location[position].objects, BATHGOD)) {
games/battlestar/command5.c
51
if (TestBit(location[position].objects, wordvalue[wordnumber])) {
games/battlestar/command5.c
98
if ((TestBit(location[position].objects, BATHGOD) ||
games/battlestar/command5.c
99
TestBit(location[position].objects, NORMGOD)) &&
games/battlestar/command6.c
183
if (TestBit(location[position].objects, CAR)) {
games/battlestar/command6.c
186
ClearBit(location[position].objects, CAR);
games/battlestar/command6.c
187
SetBit(location[position].objects, CRASH);
games/battlestar/command6.c
200
if (TestBit(location[position].objects, HORSE)) {
games/battlestar/command6.c
203
ClearBit(location[position].objects, HORSE);
games/battlestar/command6.c
207
SetBit(location[position].objects, HORSE);
games/battlestar/command6.c
46
if (TestBit(location[position].objects, VIPER) && !notes[CANTLAUNCH]) {
games/battlestar/command6.c
48
ClearBit(location[position].objects, VIPER);
games/battlestar/command6.c
66
if (notes[LAUNCHED] && TestBit(location[position].objects, LAND) &&
games/battlestar/command6.c
70
SetBit(location[position].objects, VIPER);
games/battlestar/command7.c
185
ClearBit(location[position].objects, DARK);
games/battlestar/command7.c
217
SetBit(location[position].objects, LASER);
games/battlestar/command7.c
241
ClearBit(location[position].objects, enemy);
games/battlestar/cypher.c
152
verb_with_all(location[position].objects, OBJ_PERSON,
games/battlestar/cypher.c
161
if (TestBit(location[position].objects, n) && objsht[n]) {
games/battlestar/cypher.c
187
wordnumber = take(location[position].objects);
games/battlestar/cypher.c
193
take(location[position].objects);
games/battlestar/cypher.c
223
(TestBit(location[position].objects, n) && objsht[n])) {
games/battlestar/cypher.c
244
verb_with_all(location[position].objects, 0, puton, "put on");
games/battlestar/cypher.c
307
TestBit(location[position].objects, LAMPON)
games/battlestar/extern.h
247
unsigned int objects[NUMOFWORDS];
games/battlestar/init.c
67
SetBit(location[p->room].objects, p->obj);
games/battlestar/room.c
64
unsigned int *p = location[position].objects;
games/battlestar/save.c
111
fwrite(location[n].objects, sizeof location[n].objects, 1, fp);
games/battlestar/save.c
58
fread(location[n].objects, sizeof location[n].objects, 1, fp);
games/hack/def.objclass.h
81
#define ARM_BONUS(obj) ((10 - objects[obj->otyp].a_ac) + obj->spe)
games/hack/def.objclass.h
95
extern struct objclass objects[];
games/hack/def.objects.h
66
struct objclass objects[] = {
games/hack/hack.do.c
427
} else miss(objects[obj->otyp].oc_name, mon);
games/hack/hack.do.c
447
if(obj->dknown && objects[obj->otyp].oc_name_known){
games/hack/hack.do.c
448
if(objects[obj->otyp].g_val > 0){
games/hack/hack.do_name.c
249
str1 = &(objects[obj->otyp].oc_uname);
games/hack/hack.do_wear.c
159
int delay = -objects[otmp->otyp].oc_delay;
games/hack/hack.do_wear.c
233
delay = -objects[otmp->otyp].oc_delay;
games/hack/hack.dog.c
388
moves + obj->quan * objects[obj->otyp].oc_delay;
games/hack/hack.dog.c
392
5*obj->quan * objects[obj->otyp].nutrition;
games/hack/hack.dog.c
481
objects[obj->otyp].oc_name);
games/hack/hack.eat.c
234
ftmp = &objects[otmp->otyp];
games/hack/hack.eat.c
458
u.usick_cause = objects[otmp->otyp].oc_name;
games/hack/hack.end.c
249
objects[otmp->otyp].oc_name_known = 1;
games/hack/hack.end.c
250
i = otmp->quan*objects[otmp->otyp].g_val;
games/hack/hack.fight.c
221
tmp = rnd(objects[obj->otyp].wldam);
games/hack/hack.fight.c
225
tmp = rnd(objects[obj->otyp].wsdam);
games/hack/hack.mhitu.c
130
(!uarm || objects[uarm->otyp].a_can < rnd(3) || !rn2(50));
games/hack/hack.mkobj.c
110
char let = objects[otyp].oc_olet;
games/hack/hack.mkobj.c
158
(objects[otmp->otyp].bits & NODIR) ? 11 : 4);
games/hack/hack.mkobj.c
161
if(objects[otmp->otyp].bits & SPEC) {
games/hack/hack.mkobj.c
187
int wt = objects[obj->otyp].oc_weight;
games/hack/hack.mon.c
422
objects[otmp->otyp].g_val != 0)
games/hack/hack.mon.c
532
if (mtmp->data->mlet != 'u' || objects[otmp->otyp].g_val != 0){
games/hack/hack.o_init.c
108
for(j = first; j < last; j++) sum += objects[j].oc_prob;
games/hack/hack.o_init.c
111
objects[j].oc_prob = (100+j-first)/(last-first);
games/hack/hack.o_init.c
117
if(objects[first].oc_descr != NULL && let != TOOL_SYM){
games/hack/hack.o_init.c
119
while(last < end && objects[last].oc_olet == let)
games/hack/hack.o_init.c
124
tmp = objects[j].oc_descr;
games/hack/hack.o_init.c
125
objects[j].oc_descr = objects[i].oc_descr;
games/hack/hack.o_init.c
126
objects[i].oc_descr = tmp;
games/hack/hack.o_init.c
139
while((prob -= objects[i].oc_prob) >= 0) i++;
games/hack/hack.o_init.c
140
if(objects[i].oc_olet != let || !objects[i].oc_name)
games/hack/hack.o_init.c
154
objects[first+j].oc_prob = 0;
games/hack/hack.o_init.c
156
if(first >= LAST_GEM || first >= SIZE(objects) ||
games/hack/hack.o_init.c
157
objects[first].oc_olet != GEM_SYM ||
games/hack/hack.o_init.c
158
objects[first].oc_name == NULL)
games/hack/hack.o_init.c
162
objects[j].oc_prob = (20+j-first)/(LAST_GEM-first);
games/hack/hack.o_init.c
179
bwrite(fd, objects, sizeof objects);
games/hack/hack.o_init.c
180
for(i=0; i < SIZE(objects); i++) {
games/hack/hack.o_init.c
181
if(objects[i].oc_name) {
games/hack/hack.o_init.c
182
len = strlen(objects[i].oc_name)+1;
games/hack/hack.o_init.c
184
bwrite(fd, objects[i].oc_name, len);
games/hack/hack.o_init.c
187
if(objects[i].oc_descr) {
games/hack/hack.o_init.c
188
len = strlen(objects[i].oc_descr)+1;
games/hack/hack.o_init.c
190
bwrite(fd, objects[i].oc_descr, len);
games/hack/hack.o_init.c
193
if(objects[i].oc_uname) {
games/hack/hack.o_init.c
194
len = strlen(objects[i].oc_uname)+1;
games/hack/hack.o_init.c
196
bwrite(fd, objects[i].oc_uname, len);
games/hack/hack.o_init.c
209
mread(fd, (char *) objects, sizeof objects);
games/hack/hack.o_init.c
210
for(i=0; i < SIZE(objects); i++) {
games/hack/hack.o_init.c
213
objects[i].oc_name = (char *) alloc(len);
games/hack/hack.o_init.c
214
mread(fd, objects[i].oc_name, len);
games/hack/hack.o_init.c
216
objects[i].oc_name = 0;
games/hack/hack.o_init.c
219
objects[i].oc_descr = (char *) alloc(len);
games/hack/hack.o_init.c
220
mread(fd, objects[i].oc_descr, len);
games/hack/hack.o_init.c
222
objects[i].oc_descr = 0;
games/hack/hack.o_init.c
225
objects[i].oc_uname = (char *) alloc(len);
games/hack/hack.o_init.c
226
mread(fd, objects[i].oc_uname, len);
games/hack/hack.o_init.c
228
objects[i].oc_uname = 0;
games/hack/hack.o_init.c
240
end = SIZE(objects);
games/hack/hack.o_init.c
260
objects[i].oc_uname != NULL ||
games/hack/hack.o_init.c
261
(objects[i].oc_name_known && objects[i].oc_descr != NULL)
games/hack/hack.o_init.c
91
end = SIZE(objects);
games/hack/hack.o_init.c
94
let = objects[first].oc_olet;
games/hack/hack.o_init.c
96
while(last < end && objects[last].oc_olet == let
games/hack/hack.o_init.c
97
&& objects[last].oc_name != NULL)
games/hack/hack.objnam.c
104
struct objclass *ocl = &objects[otyp];
games/hack/hack.objnam.c
171
int nn = objects[obj->otyp].oc_name_known;
games/hack/hack.objnam.c
172
char *an = objects[obj->otyp].oc_name;
games/hack/hack.objnam.c
173
char *dn = objects[obj->otyp].oc_descr;
games/hack/hack.objnam.c
174
char *un = objects[obj->otyp].oc_uname;
games/hack/hack.objnam.c
219
(obj->owt > objects[obj->otyp].oc_weight) ? "very " : "");
games/hack/hack.objnam.c
365
if(obj->known && (objects[obj->otyp].bits & SPEC)) {
games/hack/hack.objnam.c
592
while(i <= NROFOBJECTS && (!let || objects[i].oc_olet == let)){
games/hack/hack.objnam.c
593
char *zn = objects[i].oc_name;
games/hack/hack.objnam.c
598
if(dn && (!(zn = objects[i].oc_descr) || strcmp(dn, zn)))
games/hack/hack.objnam.c
600
if(un && (!(zn = objects[i].oc_uname) || strcmp(un, zn)))
games/hack/hack.objnam.c
612
let = objects[typ].oc_olet;
games/hack/hack.potion.c
243
if(otmp->dknown && !objects[otmp->otyp].oc_name_known) {
games/hack/hack.potion.c
245
objects[otmp->otyp].oc_name_known = 1;
games/hack/hack.potion.c
247
} else if(!objects[otmp->otyp].oc_uname)
games/hack/hack.potion.c
278
if(!objects[obj->otyp].oc_name_known && !objects[obj->otyp].oc_uname)
games/hack/hack.potion.c
81
if(!strcmp(objects[otmp->otyp].oc_descr, "smoky") && !rn2(13)) {
games/hack/hack.read.c
104
objects[otmp->otyp].oc_name);
games/hack/hack.read.c
110
objects[otmp->otyp].oc_name);
games/hack/hack.read.c
115
objects[otmp->otyp].oc_name);
games/hack/hack.read.c
128
objects[otmp->otyp].oc_name);
games/hack/hack.read.c
216
objects[uwep->otyp].oc_name);
games/hack/hack.read.c
225
objects[uwep->otyp].oc_name);
games/hack/hack.read.c
381
objects[SCR_IDENTIFY].oc_name_known = 1;
games/hack/hack.read.c
488
if(!objects[scroll->otyp].oc_name_known) {
games/hack/hack.read.c
490
objects[scroll->otyp].oc_name_known = 1;
games/hack/hack.read.c
492
} else if(!objects[scroll->otyp].oc_uname)
games/hack/hack.read.c
503
objects[otmp->otyp].oc_name_known = 1;
games/hack/hack.shk.c
906
tmp += objects[otmp->otyp].nutrition;
games/hack/hack.trap.c
302
killer = objects[uwep->otyp].oc_name;
games/hack/hack.u_init.c
395
trop->trolet = objects[type].oc_olet;
games/hack/hack.zap.c
114
objects[otmp->otyp].oc_name_known = 1;
games/hack/hack.zap.c
201
if(!(objects[obj->otyp].bits & NODIR) && !getdir(1))
games/hack/hack.zap.c
204
if(objects[obj->otyp].bits & IMMEDIATE) {
games/hack/hack.zap.c
319
if(!objects[obj->otyp].oc_name_known) {
games/hack/hack.zap.c
320
objects[obj->otyp].oc_name_known = 1;
sys/dev/i2c/iatp.c
78
struct mxt_object *objects;
sys/dev/pci/drm/amd/amdkfd/kfd_chardev.c
1072
interval_tree_iter_first(&p->svms.objects,
sys/dev/pci/drm/amd/amdkfd/kfd_chardev.c
1085
interval_tree_iter_first(&p->svms.objects,
sys/dev/pci/drm/amd/amdkfd/kfd_priv.h
873
struct rb_root_cached objects;
sys/dev/pci/drm/amd/amdkfd/kfd_queue.c
163
node = interval_tree_iter_first(&p->svms.objects, addr, last);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
106
interval_tree_remove(&prange->it_node, &prange->svms->objects);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
137
interval_tree_insert(&prange->it_node, &prange->svms->objects);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
2173
node = interval_tree_iter_first(&svms->objects, start, last);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
2276
interval_tree_remove(&prange->it_node, &prange->svms->objects);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
2282
interval_tree_insert(&prange->it_node, &prange->svms->objects);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
2666
node = interval_tree_iter_first(&svms->objects, addr, addr);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
2784
node = interval_tree_iter_first(&p->svms.objects, addr + 1, ULONG_MAX);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
2793
rb_node = rb_last(&p->svms.objects.rb_root);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
3319
svms->objects = RB_ROOT_CACHED;
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
3866
node = interval_tree_iter_first(&svms->objects, start, last);
sys/dev/pci/drm/amd/amdkfd/kfd_svm.c
896
node = interval_tree_iter_first(&svms->objects, 0, ~0ULL);
sys/dev/pci/drm/drm_buddy.c
556
struct list_head *objects,
sys/dev/pci/drm/drm_buddy.c
564
list_for_each_entry_safe(block, on, objects, link) {
sys/dev/pci/drm/drm_buddy.c
572
INIT_LIST_HEAD(objects);
sys/dev/pci/drm/drm_buddy.c
576
struct list_head *objects)
sys/dev/pci/drm/drm_buddy.c
583
__drm_buddy_free_list(mm, objects, false, false);
sys/dev/pci/drm/drm_buddy.c
594
struct list_head *objects,
sys/dev/pci/drm/drm_buddy.c
599
__drm_buddy_free_list(mm, objects, mark_clear, !mark_clear);
sys/dev/pci/drm/drm_exec.c
107
kvfree(exec->objects);
sys/dev/pci/drm/drm_exec.c
151
tmp = kvrealloc(exec->objects, size + PAGE_SIZE, GFP_KERNEL);
sys/dev/pci/drm/drm_exec.c
158
memcpy(tmp, exec->objects, size);
sys/dev/pci/drm/drm_exec.c
159
kvfree(exec->objects);
sys/dev/pci/drm/drm_exec.c
162
exec->objects = tmp;
sys/dev/pci/drm/drm_exec.c
166
exec->objects[exec->num_objects++] = obj;
sys/dev/pci/drm/drm_exec.c
275
if (exec->objects[i] == obj) {
sys/dev/pci/drm/drm_exec.c
278
exec->objects[i - 1] = exec->objects[i];
sys/dev/pci/drm/drm_exec.c
332
struct drm_gem_object **objects,
sys/dev/pci/drm/drm_exec.c
339
ret = drm_exec_prepare_obj(exec, objects[i], num_fences);
sys/dev/pci/drm/drm_exec.c
87
exec->objects = kvmalloc_array(nr, sizeof(void *), GFP_KERNEL);
sys/dev/pci/drm/drm_exec.c
90
exec->max_objects = exec->objects ? nr : 0;
sys/dev/pci/drm/i915/gem/i915_gem_region.c
169
mutex_lock(&mr->objects.lock);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
173
obj = list_first_entry_or_null(&mr->objects.list, typeof(*obj),
sys/dev/pci/drm/i915/gem/i915_gem_region.c
18
mutex_lock(&mem->objects.lock);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
187
mutex_unlock(&mr->objects.lock);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
19
list_add(&obj->mm.region_link, &mem->objects.list);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
20
mutex_unlock(&mem->objects.lock);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
200
mutex_lock(&mr->objects.lock);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
204
list_splice_tail(&still_in_list, &mr->objects.list);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
205
mutex_unlock(&mr->objects.lock);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
27
mutex_lock(&mem->objects.lock);
sys/dev/pci/drm/i915/gem/i915_gem_region.c
29
mutex_unlock(&mem->objects.lock);
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
1623
LIST_HEAD(objects);
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
1670
list_add_tail(&obj->st_link, &objects);
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
1715
list_for_each_entry(obj, &objects, st_link) {
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
1748
list_for_each_entry_safe(obj, on, &objects, st_link) {
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
698
static void close_object_list(struct list_head *objects)
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
702
list_for_each_entry_safe(obj, on, objects, st_link) {
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
723
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
769
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
846
close_object_list(&objects);
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
869
} objects[] = {
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
947
for (i = 0; i < ARRAY_SIZE(objects); ++i) {
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
948
unsigned int size = objects[i].size;
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
949
unsigned int expected_gtt = objects[i].gtt;
sys/dev/pci/drm/i915/gem/selftests/huge_pages.c
950
unsigned int offset = objects[i].offset;
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
1379
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
1424
obj = create_test_object(ce->vm, file, &objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
1465
list_for_each_entry(obj, &objects, st_link) {
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
580
struct list_head *objects)
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
608
list_add_tail(&obj->st_link, objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
680
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
714
obj = create_test_object(ce->vm, file, &objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
758
list_for_each_entry(obj, &objects, st_link) {
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
825
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
848
file, &objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_context.c
891
list_for_each_entry(obj, &objects, st_link) {
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1016
struct list_head *objects)
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1020
list_for_each_entry_safe(obj, on, objects, st_link) {
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1036
static void igt_make_evictable(struct list_head *objects)
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1040
list_for_each_entry(obj, objects, st_link) {
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1051
struct list_head *objects)
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1067
list_add(&obj->st_link, objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1090
igt_close_objects(mr->i915, objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1161
LIST_HEAD(objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1202
err = igt_fill_mappable(placements[0], &objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1234
igt_make_evictable(&objects);
sys/dev/pci/drm/i915/gem/selftests/i915_gem_mman.c
1297
igt_close_objects(i915, &objects);
sys/dev/pci/drm/i915/intel_memory_region.c
280
rw_init(&mem->objects.lock, "memobj");
sys/dev/pci/drm/i915/intel_memory_region.c
281
INIT_LIST_HEAD(&mem->objects.list);
sys/dev/pci/drm/i915/intel_memory_region.c
335
GEM_WARN_ON(!list_empty_careful(&mem->objects.list));
sys/dev/pci/drm/i915/intel_memory_region.c
337
mutex_destroy(&mem->objects.lock);
sys/dev/pci/drm/i915/intel_memory_region.h
81
} objects;
sys/dev/pci/drm/i915/intel_region_ttm.c
132
mutex_lock(&mem->objects.lock);
sys/dev/pci/drm/i915/intel_region_ttm.c
133
if (list_empty(&mem->objects.list))
sys/dev/pci/drm/i915/intel_region_ttm.c
135
mutex_unlock(&mem->objects.lock);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
111
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
116
err = populate_ggtt(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
149
cleanup_objects(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
159
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
166
err = populate_ggtt(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
176
quirk_add(obj, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
186
cleanup_objects(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
198
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
203
err = populate_ggtt(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
230
cleanup_objects(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
253
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
271
quirk_add(obj, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
287
quirk_add(obj, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
327
cleanup_objects(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
337
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
342
err = populate_ggtt(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
371
cleanup_objects(ggtt, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
40
struct list_head *objects)
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
45
list_add(&obj->st_link, objects);
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
48
static int populate_ggtt(struct i915_ggtt *ggtt, struct list_head *objects)
sys/dev/pci/drm/i915/selftests/i915_gem_evict.c
71
quirk_add(obj, objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1539
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1568
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1613
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1641
list_for_each_entry_safe(obj, on, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1682
list_for_each_entry_safe(obj, on, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1746
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1791
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1816
list_for_each_entry(obj, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1835
list_for_each_entry_safe(obj, on, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1890
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
1910
list_for_each_entry_safe(obj, on, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
391
static void close_object_list(struct list_head *objects,
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
397
list_for_each_entry_safe(obj, on, objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
422
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
448
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
459
list_for_each_entry(obj, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
499
list_for_each_entry(obj, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
538
list_for_each_entry_reverse(obj, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
578
list_for_each_entry_reverse(obj, &objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
624
close_object_list(&objects, vm);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
631
close_object_list(&objects, vm);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
912
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
930
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/i915/selftests/i915_gem_gtt.c
977
close_object_list(&objects, vm);
sys/dev/pci/drm/i915/selftests/i915_vma.c
108
struct list_head *objects,
sys/dev/pci/drm/i915/selftests/i915_vma.c
115
list_for_each_entry(obj, objects, st_link) {
sys/dev/pci/drm/i915/selftests/i915_vma.c
159
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/i915_vma.c
174
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/i915/selftests/i915_vma.c
187
err = create_vmas(i915, &objects, &contexts);
sys/dev/pci/drm/i915/selftests/i915_vma.c
207
err = create_vmas(i915, &objects, &contexts);
sys/dev/pci/drm/i915/selftests/i915_vma.c
214
list_for_each_entry_safe(obj, on, &objects, st_link)
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
101
close_objects(mem, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
108
struct list_head *objects,
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
123
list_add(&obj->st_link, objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
166
LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
211
obj = igt_object_create(mem, &objects, size, 0);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
229
close_objects(mem, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
241
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
252
obj = igt_object_create(mem, &objects, PAGE_SIZE,
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
266
obj = igt_object_create(mem, &objects, total, I915_BO_ALLOC_CONTIGUOUS);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
284
obj = igt_object_create(mem, &objects, target,
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
318
list = &objects;
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
33
struct list_head *objects)
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
334
obj = igt_object_create(mem, &objects, target, 0);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
350
obj = igt_object_create(mem, &objects, target,
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
363
list_splice_tail(&holes, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
364
close_objects(mem, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
376
LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
38
list_for_each_entry_safe(obj, on, objects, st_link) {
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
391
obj = igt_object_create(mem, &objects, size, 0);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
414
close_objects(mem, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
416
obj = igt_object_create(mem, &objects, roundup_pow_of_two(size),
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
425
obj = igt_object_create(mem, &objects, size, I915_BO_ALLOC_CONTIGUOUS);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
434
close_objects(mem, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
455
LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
479
obj = igt_object_create(mem, &objects, size, 0);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
519
close_objects(mem, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
558
LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
589
obj = igt_object_create(mr, &objects, size,
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
612
obj = igt_object_create(mr, &objects, io_size,
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
62
DRM_LIST_HEAD(objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
620
close_objects(mr, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
628
obj = igt_object_create(mr, &objects, size, 0);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
649
obj = igt_object_create(mr, &objects, ps, 0);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
657
close_objects(mr, &objects);
sys/dev/pci/drm/i915/selftests/intel_memory_region.c
85
list_add(&obj->st_link, &objects);
sys/dev/pci/drm/include/drm/drm_buddy.h
164
struct list_head *objects,
sys/dev/pci/drm/include/drm/drm_exec.h
146
struct drm_gem_object **objects,
sys/dev/pci/drm/include/drm/drm_exec.h
41
struct drm_gem_object **objects;
sys/dev/pci/drm/include/drm/drm_exec.h
65
return index < exec->num_objects ? exec->objects[index] : NULL;
sys/dev/pci/drm/radeon/radeon.h
536
struct list_head objects;
sys/dev/pci/drm/radeon/radeon_gem.c
211
list_add_tail(&robj->list, &rdev->gem.objects);
sys/dev/pci/drm/radeon/radeon_gem.c
258
INIT_LIST_HEAD(&rdev->gem.objects);
sys/dev/pci/drm/radeon/radeon_gem.c
965
list_for_each_entry(rbo, &rdev->gem.objects, list) {
sys/dev/pci/drm/radeon/radeon_object.c
370
if (list_empty(&rdev->gem.objects)) {
sys/dev/pci/drm/radeon/radeon_object.c
374
list_for_each_entry_safe(bo, n, &rdev->gem.objects, list) {
sys/dev/pci/drm/radeon/radeon_pm.c
154
if (list_empty(&rdev->gem.objects))
sys/dev/pci/drm/radeon/radeon_pm.c
157
list_for_each_entry_safe(bo, n, &rdev->gem.objects, list) {
sys/dev/pci/drm/radeon/radeon_prime.c
65
list_add_tail(&bo->list, &rdev->gem.objects);
usr.sbin/config/config.h
235
struct objects *oi_next;/* linked list */
usr.sbin/config/config.h
299
extern struct objects *allobjects; /* list of all kernel object and library files */
usr.sbin/config/files.c
175
struct objects *oi;
usr.sbin/config/files.c
307
struct objects *oi;
usr.sbin/config/files.c
65
static struct objects **nextobject;
usr.sbin/config/main.c
109
struct objects *allobjects; /* list of all kernel object and library files */
usr.sbin/config/mkmakefile.c
306
struct objects *oi;
usr.sbin/ldapd/schema.c
102
return RB_FIND(object_tree, &schema->objects, &find);
usr.sbin/ldapd/schema.c
1020
RB_REMOVE(object_tree, &schema->objects, obj);
usr.sbin/ldapd/schema.c
434
RB_INIT(&schema->objects);
usr.sbin/ldapd/schema.c
925
prev = RB_INSERT(object_tree, &schema->objects, obj);
usr.sbin/ldapd/schema.h
142
struct object_tree objects;
usr.sbin/ldapd/search.c
584
RB_FOREACH(obj, object_tree, &conf->schema->objects) {
usr.sbin/snmpd/mib.y
106
void *objects;
usr.sbin/snmpd/mib.y
1549
mib_notificationtype(const char *name, void *objects, enum status status,
usr.sbin/snmpd/mib.y
1578
mib_objectgroup(const char *name, void *objects, enum status status,
usr.sbin/snmpd/mib.y
639
objectspart : OBJECTS '{' objects '}'
usr.sbin/snmpd/mib.y
643
objects : object
usr.sbin/snmpd/mib.y
644
| objects ',' object
usr.sbin/snmpd/parse.y
134
static struct object_sym *objects = NULL;
usr.sbin/snmpd/parse.y
1743
if (resolve_oid(&oid, &objects[i].oid) == -1)
usr.sbin/snmpd/parse.y
1746
f.name = objects[i].oid.file;
usr.sbin/snmpd/parse.y
1747
yylval.lineno = objects[i].oid.lineno;
usr.sbin/snmpd/parse.y
1748
if ((error = smi_insert(&oid, objects[i].name)) != NULL) {
usr.sbin/snmpd/parse.y
1752
if (objects[i].isint) {
usr.sbin/snmpd/parse.y
1754
&oid, objects[i].intval)) != NULL) {
usr.sbin/snmpd/parse.y
1760
&oid, objects[i].sval)) != NULL) {
usr.sbin/snmpd/parse.y
1765
free(objects[i].name);
usr.sbin/snmpd/parse.y
1767
free(objects);
usr.sbin/snmpd/parse.y
909
if ((tobjects = recallocarray(objects, nobjects,
usr.sbin/snmpd/parse.y
910
nobjects + 1, sizeof(*objects))) == NULL) {
usr.sbin/snmpd/parse.y
915
objects = tobjects;
usr.sbin/snmpd/parse.y
917
objects[nobjects - 1].oid = $2;
usr.sbin/snmpd/parse.y
918
objects[nobjects - 1].name = $4;
usr.sbin/snmpd/parse.y
931
objects[nobjects - 1].isint = 1;
usr.sbin/snmpd/parse.y
932
objects[nobjects - 1].intval = $2;
usr.sbin/snmpd/parse.y
935
objects[nobjects - 1].isint = 0;
usr.sbin/snmpd/parse.y
936
objects[nobjects - 1].sval = $2;