normalizeRoundAndPackFloat64
return normalizeRoundAndPackFloat64( zSign, zExp - 10, zSig0, zSig1 );
normalizeRoundAndPackFloat64( aSign ^ zSign, bExp - 4, aSig0, aSig1 );
float64 normalizeRoundAndPackFloat64(flag, int16, bits64);
res.dbl = normalizeRoundAndPackFloat64(sign, exp, mant64);
return normalizeRoundAndPackFloat64( zSign, 0x43C, zSign ? - a : a );
return normalizeRoundAndPackFloat64( zSign, zExp, zSig );
return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig );
float64 normalizeRoundAndPackFloat64(flag, int16, bits64);