mta_block
SPLAY_ENTRY(mta_block) entry;
SPLAY_HEAD(mta_block_tree, mta_block);
void mta_block(struct mta_source *, char *);
static int mta_block_cmp(const struct mta_block *, const struct mta_block *);
SPLAY_PROTOTYPE(mta_block_tree, mta_block, entry, mta_block_cmp);
struct mta_block *block;
struct mta_block key, *b;
struct mta_block key, *b;
struct mta_block key;
mta_block_cmp(const struct mta_block *a, const struct mta_block *b)
SPLAY_GENERATE(mta_block_tree, mta_block, entry, mta_block_cmp);
mta_block(source, buf);
mta_block(source, NULL);