games/adventure/extern.h
109
void move(int, int);
games/adventure/main.c
444
move(eggs, plac[eggs]);
games/adventure/subr.c
221
move(chest, chloc);
games/adventure/subr.c
222
move(messag, chloc2);
games/adventure/subr.c
236
move(chest, chloc);
games/adventure/subr.c
237
move(messag, chloc2);
games/adventure/subr.c
426
move(troll2, 0);
games/adventure/subr.c
427
move(troll2 + 100, 0);
games/adventure/subr.c
428
move(troll, plac[troll]);
games/adventure/subr.c
429
move(troll + 100, fixd[troll]);
games/adventure/subr.c
654
move(troll, 0);
games/adventure/subr.c
655
move(troll + 100, 0);
games/adventure/subr.c
656
move(troll2, plac[troll]);
games/adventure/subr.c
657
move(troll2 + 100, fixd[troll]);
games/adventure/subr.c
824
move(dragon + 100, -1);
games/adventure/subr.c
825
move(rug + 100, 0);
games/adventure/subr.c
826
move(dragon, k);
games/adventure/subr.c
827
move(rug, k);
games/adventure/subr.c
830
move(obj, k);
games/adventure/subr.c
849
move(troll, 0);
games/adventure/subr.c
850
move(troll + 100, 0);
games/adventure/subr.c
992
move(troll, 0);
games/adventure/subr.c
993
move(troll + 100, 0);
games/adventure/subr.c
994
move(troll2, plac[troll]);
games/adventure/subr.c
995
move(troll2 + 100, fixd[troll]);
games/adventure/vocab.c
50
move(object, 0);
games/adventure/vocab.c
60
move(object, i);
games/adventure/vocab.c
61
move(object + 100, j);
games/adventure/vocab.c
83
move(object, where);
games/backgammon/backgammon/main.c
165
move(18, 0);
games/backgammon/backgammon/main.c
177
move(17, 0);
games/backgammon/backgammon/main.c
224
move(cturn == -1 ? 18 : 19, 0);
games/backgammon/backgammon/main.c
229
move(17, 0);
games/backgammon/backgammon/main.c
261
move(20, 0);
games/backgammon/backgammon/main.c
267
move(cturn == -1 ? 18: 19, 0);
games/backgammon/backgammon/main.c
318
move(20, 0);
games/backgammon/backgammon/main.c
320
move(cturn == -1 ? 18 : 19, 0);
games/backgammon/backgammon/main.c
329
move(cturn == -1 ? 18: 19, 0);
games/backgammon/backgammon/main.c
365
move(20, 0);
games/backgammon/backgammon/move.c
126
move(20, 0);
games/backgammon/backgammon/move.c
95
move(cturn == -1 ? 18 : 19, 0);
games/backgammon/common_source/board.c
40
move(18, 0);
games/backgammon/common_source/check.c
46
move(20, 0);
games/backgammon/common_source/check.c
73
move(cturn == -1 ? 18 : 19, 39);
games/backgammon/common_source/fancy.c
133
move(rpos, cpos + 1);
games/backgammon/common_source/fancy.c
135
move(rpos, cpos);
games/backgammon/common_source/fancy.c
169
move(rpos + cnext, cpos - bct);
games/backgammon/common_source/fancy.c
218
move(r, c); /* return to saved position */
games/backgammon/common_source/fancy.c
44
move(0, 0); /* do top line */
games/backgammon/common_source/fancy.c
48
move(15, 0); /* do bottom line */
games/backgammon/common_source/save.c
126
move(18, 0);
games/backgammon/common_source/save.c
57
move(20, 0);
games/backgammon/common_source/save.c
72
move(r, c - 1);
games/backgammon/common_source/save.c
94
move(18, 0);
games/backgammon/common_source/subs.c
118
move(r, c);
games/backgammon/common_source/subs.c
124
move(20, 0);
games/backgammon/common_source/subs.c
276
move(23, 0);
games/backgammon/common_source/subs.c
304
move(17, 0);
games/backgammon/common_source/subs.c
306
move(row, col);
games/backgammon/common_source/subs.c
309
move(17, 0);
games/backgammon/common_source/subs.c
311
move(row, col);
games/backgammon/common_source/subs.c
91
move(16, 0);
games/backgammon/common_source/table.c
109
move(curr, 39);
games/backgammon/common_source/table.c
114
move(curr, 39);
games/backgammon/common_source/table.c
145
move(cturn == -1 ? 18 : 19, ncin + 39);
games/backgammon/common_source/table.c
168
move(cturn == -1 ? 18 : 19, 0);
games/backgammon/common_source/table.c
212
move(20, 0);
games/backgammon/common_source/table.c
214
move(cturn == -1 ? 18 : 19, 39);
games/backgammon/common_source/table.c
93
move(cturn == -1 ? 18 : 19, 39);
games/backgammon/common_source/table.c
99
move(curr, curc - 1);
games/backgammon/teachgammon/ttext2.c
161
move(18, 0);
games/backgammon/teachgammon/tutor.c
142
move(j, 0);
games/backgammon/teachgammon/tutor.c
145
move(r, c);
games/backgammon/teachgammon/tutor.c
61
move(18, 0);
games/backgammon/teachgammon/tutor.c
87
move(j > 19 ? j - 2 : j + 4, 25);
games/backgammon/teachgammon/tutor.c
95
move(18, 0);
games/backgammon/teachgammon/tutor.c
97
move(19, 0);
games/battlestar/fly.c
203
move(MIDR, MIDC - 10);
games/battlestar/fly.c
216
move(MIDR, MIDC - 10);
games/battlestar/fly.c
230
move(LINES - 1, 24);
games/battlestar/fly.c
274
move(LINES - 1, 24);
games/battlestar/fly.c
276
move(LINES - 1, 42);
games/battlestar/fly.c
278
move(LINES - 1, 57);
games/boggle/boggle/mach.c
144
move(LIST_LINE, LIST_COL);
games/boggle/boggle/mach.c
148
move(LIST_LINE + 1, LIST_COL);
games/boggle/boggle/mach.c
152
move(row + 1, col);
games/boggle/boggle/mach.c
155
move(row + 2, col);
games/boggle/boggle/mach.c
161
move(SCORE_LINE, SCORE_COL);
games/boggle/boggle/mach.c
163
move(SCORE_LINE + 1, SCORE_COL);
games/boggle/boggle/mach.c
168
move(TIMER_LINE, TIMER_COL);
games/boggle/boggle/mach.c
215
move(row, col - 1);
games/boggle/boggle/mach.c
224
move(row, col - (int) (p - q));
games/boggle/boggle/mach.c
240
move(crow, ccol);
games/boggle/boggle/mach.c
349
move(LIST_LINE, LIST_COL);
games/boggle/boggle/mach.c
368
move(crow, ccol);
games/boggle/boggle/mach.c
371
move(++crow, ccol);
games/boggle/boggle/mach.c
385
move(crow, ccol);
games/boggle/boggle/mach.c
401
move(row, col);
games/boggle/boggle/mach.c
405
move(crow, ccol);
games/boggle/boggle/mach.c
408
move(row, col);
games/boggle/boggle/mach.c
410
move(crow, ccol);
games/boggle/boggle/mach.c
429
move(row, col);
games/boggle/boggle/mach.c
440
move(r, c);
games/boggle/boggle/mach.c
485
move(r, c);
games/boggle/boggle/mach.c
490
move(r, c);
games/boggle/boggle/mach.c
501
move(r, c);
games/boggle/boggle/mach.c
515
move(crow, ccol);
games/boggle/boggle/mach.c
549
move(row, col - 1);
games/boggle/boggle/mach.c
557
move(row, col - (int) (p - q));
games/boggle/boggle/mach.c
595
move(PROMPT_LINE, PROMPT_COL);
games/boggle/boggle/mach.c
597
move(PROMPT_LINE + 1, PROMPT_COL);
games/boggle/boggle/mach.c
630
move(nlines - 1, 0);
games/boggle/boggle/mach.c
648
move(crow, ccol);
games/boggle/boggle/mach.c
673
move(nlines - 1, 0);
games/boggle/boggle/mach.c
687
move(BOARD_LINE, BOARD_COL);
games/boggle/boggle/mach.c
690
move(++line, BOARD_COL);
games/boggle/boggle/mach.c
704
move(++line, BOARD_COL);
games/boggle/boggle/mach.c
706
move(++line, BOARD_COL);
games/boggle/boggle/mach.c
709
move(SCORE_LINE, SCORE_COL);
games/boggle/boggle/prtable.c
106
move(row + 1, 0);
games/boggle/boggle/prtable.c
115
move(row + 1, 0);
games/boggle/boggle/prtable.c
119
move(LIST_LINE, LIST_COL);
games/boggle/boggle/timer.c
76
move(TIMER_LINE, TIMER_COL);
games/boggle/boggle/timer.c
78
move(row, col);
games/bs/bs.c
118
#define pgoto(y, x) (void)move(PY(y), PX(x))
games/bs/bs.c
127
#define cgoto(y, x) (void)move(CY(y), CX(x))
games/bs/bs.c
284
(void)move(8,0);
games/bs/bs.c
319
(void) move(PROMPTLINE + n, 0);
games/bs/bs.c
330
(void) move(PROMPTLINE + 2, 0);
games/bs/bs.c
385
(void) move(PROMPTLINE + 2, 0);
games/bs/bs.c
829
(void) move(oldy, oldx);
games/bs/bs.c
833
(void) move(oldy, oldx);
games/canfield/canfield/canfield.c
1001
move(stockstatrow, stockstatcol - 7);
games/canfield/canfield/canfield.c
1004
move(row, cinitcol);
games/canfield/canfield/canfield.c
1029
move(talonstatrow, talonstatcol);
games/canfield/canfield/canfield.c
1042
move(stockstatrow, stockstatcol);
games/canfield/canfield/canfield.c
1067
move(stockrow + 1, sidecol);
games/canfield/canfield/canfield.c
1069
move(talonrow - 2, sidecol);
games/canfield/canfield/canfield.c
1071
move(talonrow - 1, sidecol);
games/canfield/canfield/canfield.c
1073
move(talonrow, sidecol);
games/canfield/canfield/canfield.c
1075
move(talonrow + 1, sidecol);
games/canfield/canfield/canfield.c
1078
move(row, stockcol - 1);
games/canfield/canfield/canfield.c
1083
move(row, stockcol - 1);
games/canfield/canfield/canfield.c
1087
move(handstatrow, handstatcol - 7);
games/canfield/canfield/canfield.c
1089
move(row, stockcol - 1);
games/canfield/canfield/canfield.c
1130
move(tboxrow + 2, boxcol + 13);
games/canfield/canfield/canfield.c
1132
move(tboxrow + 3, boxcol + 13);
games/canfield/canfield/canfield.c
1135
move(tboxrow + 4, boxcol + 13);
games/canfield/canfield/canfield.c
1137
move(tboxrow + 5, boxcol + 13);
games/canfield/canfield/canfield.c
1139
move(tboxrow + 6, boxcol + 13);
games/canfield/canfield/canfield.c
1142
move(tboxrow + 7, boxcol + 13);
games/canfield/canfield/canfield.c
1144
move(tboxrow + 8, boxcol + 13);
games/canfield/canfield/canfield.c
1146
move(tboxrow + 9, boxcol + 13);
games/canfield/canfield/canfield.c
1148
move(tboxrow + 10, boxcol + 13);
games/canfield/canfield/canfield.c
1150
move(tboxrow + 11, boxcol + 13);
games/canfield/canfield/canfield.c
1327
move(row, col);
games/canfield/canfield/canfield.c
1330
move(row, col);
games/canfield/canfield/canfield.c
1357
move(row, col + i);
games/canfield/canfield/canfield.c
1377
move(21, 0);
games/canfield/canfield/canfield.c
1406
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
1592
move(originrow, origincol);
games/canfield/canfield/canfield.c
1606
move(originrow, origincol);
games/canfield/canfield/canfield.c
1665
move(originrow, origincol);
games/canfield/canfield/canfield.c
1671
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
1676
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
1707
move(22,0);
games/canfield/canfield/canfield.c
1719
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
253
move(moverow, boxcol);
games/canfield/canfield/canfield.c
255
move(msgrow, boxcol);
games/canfield/canfield/canfield.c
277
move(tboxrow, boxcol);
games/canfield/canfield/canfield.c
279
move(tboxrow + 1, boxcol);
games/canfield/canfield/canfield.c
281
move(tboxrow + 2, boxcol);
games/canfield/canfield/canfield.c
283
move(tboxrow + 3, boxcol);
games/canfield/canfield/canfield.c
285
move(tboxrow + 4, boxcol);
games/canfield/canfield/canfield.c
287
move(tboxrow + 5, boxcol);
games/canfield/canfield/canfield.c
289
move(tboxrow + 6, boxcol);
games/canfield/canfield/canfield.c
291
move(tboxrow + 7, boxcol);
games/canfield/canfield/canfield.c
293
move(tboxrow + 8, boxcol);
games/canfield/canfield/canfield.c
295
move(tboxrow + 9, boxcol);
games/canfield/canfield/canfield.c
297
move(tboxrow + 10, boxcol);
games/canfield/canfield/canfield.c
299
move(tboxrow + 11, boxcol);
games/canfield/canfield/canfield.c
301
move(tboxrow + 12, boxcol);
games/canfield/canfield/canfield.c
312
move(tboxrow, boxcol);
games/canfield/canfield/canfield.c
314
move(tboxrow + 1, boxcol);
games/canfield/canfield/canfield.c
316
move(tboxrow + 2, boxcol);
games/canfield/canfield/canfield.c
318
move(tboxrow + 3, boxcol);
games/canfield/canfield/canfield.c
320
move(tboxrow + 4, boxcol);
games/canfield/canfield/canfield.c
322
move(tboxrow + 5, boxcol);
games/canfield/canfield/canfield.c
324
move(tboxrow + 6, boxcol);
games/canfield/canfield/canfield.c
326
move(tboxrow + 7, boxcol);
games/canfield/canfield/canfield.c
328
move(tboxrow + 8, boxcol);
games/canfield/canfield/canfield.c
330
move(tboxrow + 9, boxcol);
games/canfield/canfield/canfield.c
332
move(tboxrow + 10, boxcol);
games/canfield/canfield/canfield.c
334
move(tboxrow + 11, boxcol);
games/canfield/canfield/canfield.c
336
move(tboxrow + 12, boxcol);
games/canfield/canfield/canfield.c
349
move(tboxrow + i, boxcol);
games/canfield/canfield/canfield.c
352
move(tboxrow + 12, boxcol);
games/canfield/canfield/canfield.c
362
move(bboxrow, boxcol);
games/canfield/canfield/canfield.c
364
move(bboxrow + 1, boxcol);
games/canfield/canfield/canfield.c
366
move(bboxrow + 2, boxcol);
games/canfield/canfield/canfield.c
376
move(bboxrow, boxcol);
games/canfield/canfield/canfield.c
378
move(bboxrow + 1, boxcol);
games/canfield/canfield/canfield.c
380
move(bboxrow + 2, boxcol);
games/canfield/canfield/canfield.c
392
move(bboxrow, boxcol);
games/canfield/canfield/canfield.c
395
move(bboxrow + i, boxcol);
games/canfield/canfield/canfield.c
408
move(titlerow, titlecol);
games/canfield/canfield/canfield.c
410
move(fttlrow, fttlcol);
games/canfield/canfield/canfield.c
412
move(foundrow - 1, fttlcol);
games/canfield/canfield/canfield.c
414
move(foundrow, fttlcol);
games/canfield/canfield/canfield.c
416
move(foundrow + 1, fttlcol);
games/canfield/canfield/canfield.c
418
move(ottlrow, sidecol);
games/canfield/canfield/canfield.c
420
move(stockrow - 1, sidecol);
games/canfield/canfield/canfield.c
422
move(stockrow, sidecol);
games/canfield/canfield/canfield.c
424
move(stockrow + 1, sidecol);
games/canfield/canfield/canfield.c
426
move(talonrow - 2, sidecol);
games/canfield/canfield/canfield.c
428
move(talonrow - 1, sidecol);
games/canfield/canfield/canfield.c
430
move(talonrow, sidecol);
games/canfield/canfield/canfield.c
432
move(talonrow + 1, sidecol);
games/canfield/canfield/canfield.c
434
move(tabrow - 1, atabcol);
games/canfield/canfield/canfield.c
453
move(row, sidecol);
games/canfield/canfield/canfield.c
456
move(row, sidecol);
games/canfield/canfield/canfield.c
458
move(stockrow + 1, sidecol);
games/canfield/canfield/canfield.c
460
move(talonrow - 2, sidecol);
games/canfield/canfield/canfield.c
462
move(talonrow - 1, sidecol);
games/canfield/canfield/canfield.c
464
move(talonrow + 1, sidecol);
games/canfield/canfield/canfield.c
467
move(stockrow, sidecol);
games/canfield/canfield/canfield.c
469
move(talonrow, sidecol);
games/canfield/canfield/canfield.c
471
move(foundrow, fttlcol);
games/canfield/canfield/canfield.c
549
move(b, a);
games/canfield/canfield/canfield.c
559
move(b, a);
games/canfield/canfield/canfield.c
594
move(b, a);
games/canfield/canfield/canfield.c
744
move(foundrow - 2, basecol);
games/canfield/canfield/canfield.c
746
move(foundrow - 1, basecol);
games/canfield/canfield/canfield.c
767
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
781
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
792
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
804
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
870
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
880
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
910
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
936
move(handstatrow, handstatcol);
games/canfield/canfield/canfield.c
938
move(talonstatrow, talonstatcol);
games/canfield/canfield/canfield.c
957
move(talonstatrow, talonstatcol - 7);
games/canfield/canfield/canfield.c
959
move(handstatrow, handstatcol - 7);
games/canfield/canfield/canfield.c
961
move(stockstatrow, stockstatcol - 7);
games/canfield/canfield/canfield.c
997
move(talonstatrow, talonstatcol - 7);
games/canfield/canfield/canfield.c
999
move(handstatrow, handstatcol - 7);
games/fish/fish.c
119
move = usermove();
games/fish/fish.c
120
if (!comphand[move]) {
games/fish/fish.c
121
if (gofish(move, USER, userhand))
games/fish/fish.c
124
goodmove(USER, move, userhand, comphand);
games/fish/fish.c
129
move = compmove();
games/fish/fish.c
130
if (!userhand[move]) {
games/fish/fish.c
131
if (!gofish(move, COMPUTER, comphand))
games/fish/fish.c
134
goodmove(COMPUTER, move, comphand, userhand);
games/fish/fish.c
284
goodmove(int player, int move, int *hand, int *opphand)
games/fish/fish.c
288
opphand[move], cards[move], opphand[move] == 1 ? "": "'s");
games/fish/fish.c
290
hand[move] += opphand[move];
games/fish/fish.c
291
opphand[move] = 0;
games/fish/fish.c
293
if (hand[move] == CARDS) {
games/fish/fish.c
295
(void)printf("made a book of %s's!\n", cards[move]);
games/fish/fish.c
88
int ch, move;
games/gomoku/bdisp.c
104
move(20, 2 * i + 1);
games/gomoku/bdisp.c
108
move(0, 47);
games/gomoku/bdisp.c
123
move(21, 0);
games/gomoku/bdisp.c
128
move(21, 10 - (i + j)/2);
games/gomoku/bdisp.c
132
move(21, 0);
games/gomoku/bdisp.c
157
move(BSZ1 - j, 2 * i + 1);
games/gomoku/bdisp.c
225
move(lastline, (2 * BSZ4));
games/gomoku/bdisp.c
228
move(lastline + 1, (2 * BSZ4));
games/gomoku/bdisp.c
240
move(BSZ4, 0);
games/gomoku/bdisp.c
243
move(BSZ4, len);
games/gomoku/bdisp.c
75
move(BSZ4, 0);
games/gomoku/bdisp.c
92
move(0, 2 * i + 1);
games/gomoku/bdisp.c
97
move(20 - j, 0);
games/gomoku/bdisp.c
99
move(20 - j, 2 * BSZ1 + 1);
games/gomoku/gomoku.h
48
#define BGOTO(y,x) move(BSZ - (y), 2 * (x) + 3)
games/gomoku/main.c
143
move(BSZ3, 0);
games/gomoku/main.c
151
move(BSZ3, 0);
games/gomoku/main.c
278
move(BSZ3, 0);
games/grdc/grdc.c
190
move(ybase, xbase - 1);
games/grdc/grdc.c
193
move(ybase, xbase + XLENGTH);
games/grdc/grdc.c
196
move(ybase - 1, xbase);
games/grdc/grdc.c
216
move(0, 0);
games/grdc/grdc.c
234
move(ybase + i + 1, xbase + 2 * (j + 1));
games/grdc/grdc.c
258
move(6, 0);
games/hack/def.flag.h
84
unsigned move:1;
games/hack/hack.apply.c
138
flags.move = multi = 0;
games/hack/hack.apply.c
258
flags.move = multi = 0;
games/hack/hack.c
223
flags.move = 0;
games/hack/hack.cmd.c
158
flags.move = 0;
games/hack/hack.cmd.c
215
flags.move = 0;
games/hack/hack.cmd.c
235
multi = flags.move = 0;
games/hack/hack.cmd.c
319
flags.move = multi = 0;
games/hack/hack.cmd.c
330
flags.move = multi = 0;
games/hack/hack.end.c
176
flags.move = 0;
games/hack/hack.main.c
298
flags.move = 0;
games/hack/hack.main.c
333
flags.move = 1;
games/hack/hack.main.c
347
if(flags.move) { /* actual time passed */
games/hack/hack.main.c
413
flags.move = 1;
games/hack/hack.main.c
429
flags.move = 0;
games/hack/hack.mkmaze.c
165
move(&x,&y,dir);
games/hack/hack.mkmaze.c
167
move(&x,&y,dir);
games/hack/hack.mkmaze.c
186
move(&x,&y,dir);
games/hack/hack.mkmaze.c
187
move(&x,&y,dir);
games/hack/hack.mkmaze.c
71
static void move(int *, int *, int);
games/hack/hack.tty.c
295
flags.move = 1;
games/hangman/endgame.c
52
move(MESGY, MESGX);
games/hangman/endgame.c
70
move(MESGY, MESGX);
games/hangman/getguess.c
53
move(PROMPTY, PROMPTX + sizeof "Guess: ");
games/hangman/getguess.c
60
move(MESGY, MESGX);
games/hangman/getguess.c
68
move(MESGY, MESGX);
games/hangman/getguess.c
78
move(MESGY, MESGX);
games/hangman/getguess.c
85
move(MESGY, MESGX);
games/hangman/prdata.c
46
move(GUESSY, GUESSX + sizeof "Guessed: ");
games/hangman/prword.c
44
move(KNOWNY, KNOWNX + sizeof "Word: ");
games/hangman/setup.c
61
move(sp - Noose_pict, 0);
games/hunt/hunt/display.c
52
move(0, 0);
games/hunt/hunt/display.c
59
move(y, x);
games/mille/init.c
139
move(i, 0);
games/mille/init.c
171
move(0, 22);
games/mille/init.c
186
move(5, 1);
games/mille/init.c
195
move(SCORE_Y - 1, 1);
games/mille/move.c
524
move(MOVE_Y, MOVE_X + strlen(names[promptno]) + 1);
games/mille/move.c
526
move(MOVE_Y, MOVE_X);
games/mille/print.c
83
move(EXT_Y, EXT_X);
games/monop/cards.c
179
move(num);
games/monop/execute.c
114
move(r1 + r2);
games/monop/jail.c
85
move(r1+r2);
games/monop/monop.h
141
void move(int);
games/phantasia/fight.c
1153
move(4, 0);
games/phantasia/fight.c
1155
move(6, 0);
games/phantasia/fight.c
141
move(Lines = 8, 0);
games/phantasia/fight.c
184
move(4, 0);
games/phantasia/fight.c
298
move(8, 0);
games/phantasia/fight.c
71
move(6, 0);
games/phantasia/interplayer.c
179
move(4, 0);
games/phantasia/interplayer.c
238
move(22, 0);
games/phantasia/interplayer.c
286
move(Lines = 8, 0);
games/phantasia/interplayer.c
333
move(4, 0);
games/phantasia/interplayer.c
380
move(Lines = 8, 0);
games/phantasia/interplayer.c
536
move(4, 0);
games/phantasia/interplayer.c
764
move(9, 0);
games/phantasia/interplayer.c
820
move(6, 0);
games/phantasia/interplayer.c
892
move(6, 0);
games/phantasia/interplayer.c
900
move(6, 0);
games/phantasia/interplayer.c
902
move(4, 0);
games/phantasia/io.c
258
move(4, loop);
games/phantasia/io.c
278
move(y, x); /* restore cursor */
games/phantasia/io.c
377
move(oldy, oldx);
games/phantasia/main.c
1184
move(LINES - 2, 0);
games/phantasia/main.c
269
move(6, 0);
games/phantasia/main.c
525
move(7, 0);
games/phantasia/map.c
101
move(700, 1000);
games/phantasia/map.c
104
move(700, 900);
games/phantasia/map.c
106
move(700, 800);
games/phantasia/map.c
108
move(700, 700);
games/phantasia/map.c
110
move(700, 600);
games/phantasia/map.c
112
move(700, 300);
games/phantasia/map.c
115
move(700, -400);
games/phantasia/map.c
117
move(700, -800);
games/phantasia/map.c
119
move(700, -860);
games/phantasia/map.c
121
move(700, -920);
games/phantasia/map.c
127
move(-1380, 1180);
games/phantasia/map.c
140
move(x, y);
games/phantasia/map.c
157
move(x, y);
games/phantasia/map.c
17
move(-1400, -1000);
games/phantasia/map.c
62
move(-670, 1075);
games/phantasia/map.c
65
move(-360, 80);
games/phantasia/map.c
67
move(-385, -100);
games/phantasia/map.c
69
move(-560, 80);
games/phantasia/map.c
71
move(-580, -100);
games/phantasia/map.c
85
move(340, 900);
games/phantasia/map.c
87
move(300, 840);
games/phantasia/map.c
89
move(340, -840);
games/phantasia/map.c
91
move(300, -900);
games/phantasia/map.c
93
move(-1340, 900);
games/phantasia/map.c
95
move(-1340, 840);
games/phantasia/map.c
97
move(-1340, -840);
games/phantasia/map.c
99
move(-1340, -900);
games/phantasia/misc.c
1374
move(3, 0);
games/phantasia/misc.c
250
move(7, 0);
games/phantasia/misc.c
274
move(5, 36);
games/phantasia/misc.c
276
move(15, 0);
games/phantasia/misc.c
287
move(15, 0);
games/phantasia/misc.c
929
move(10, 0);
games/robots/init_field.c
103
move(i, X_FIELDSIZE + 2);
games/robots/init_field.c
79
move(0, 0);
games/robots/init_field.c
82
move(i, 0);
games/robots/init_field.c
85
move(Y_FIELDSIZE, 0);
games/robots/init_field.c
92
move(0, 1);
games/robots/init_field.c
97
move(i, X_FIELDSIZE);
games/robots/main.c
162
move(My_pos.y, X_FIELDSIZE - 16);
games/robots/main.c
164
move(My_pos.y, My_pos.x);
games/robots/main.c
200
move(y, 1);
games/robots/move.c
277
move(My_pos.y, My_pos.x);
games/robots/move_robs.c
101
move(Max.y, Max.x);
games/robots/move_robs.c
115
move(Y_SCORE, X_SCORE);
games/robots/move_robs.c
45
move(Min.y, Min.x);
games/robots/move_robs.c
47
move(Max.y, Max.x);
games/robots/move_robs.c
99
move(Min.y, Min.x);
games/robots/play_level.c
100
move(Y_PROMPT + 1, X_PROMPT);
games/robots/play_level.c
44
move(My_pos.y, My_pos.x);
games/robots/play_level.c
50
move(cp->y, cp->x);
games/robots/play_level.c
56
move(Min.y, Min.x);
games/robots/play_level.c
58
move(Max.y, Max.x);
games/robots/play_level.c
64
move(My_pos.y, My_pos.x);
games/robots/play_level.c
73
move(Y_PROMPT, X_PROMPT);
games/robots/play_level.c
75
move(Y_PROMPT + 1, X_PROMPT);
games/robots/play_level.c
89
move(Y_PROMPT, X_PROMPT);
games/robots/play_level.c
98
move(Y_PROMPT, X_PROMPT);
games/robots/query.c
46
move(Y_PROMPT, X_PROMPT);
games/robots/query.c
51
move(Y_PROMPT, X_PROMPT);
games/robots/query.c
53
move(y, x);
games/robots/score.c
112
move((scp - Top) + 1, 6);
games/sail/pl_7.c
433
(void) move(BOX_T, BOX_L);
games/sail/pl_7.c
436
(void) move(BOX_B, BOX_L);
games/sail/pl_7.c
456
(void) move(LINE_T, LINE_L);
games/snake/snake.c
257
move(you.line + 1, you.col + 1);
games/trek/impulse.c
80
Move.time = move(0, course, time, 0.095);
games/trek/trek.h
435
double move(int, int, double, double);
games/trek/warp.c
123
Move.time = move(fl, course, time, speed);
games/worm/worm.c
143
move(LINES-1, 0);
lib/libcurses/base/lib_printw.c
102
if ((code = move(y, x)) != ERR) {
lib/libcurses/base/lib_scanw.c
113
code = (move(y, x) == OK) ? vw_scanw(stdscr, fmt, ap) : ERR;
lib/libcurses/curses.h
2123
#undef move
lib/libcurses/curses.h
692
extern NCURSES_EXPORT(int) move (int, int); /* generated */
sbin/unwind/libunbound/sldns/str2wire.c
33
#define RET_ERR_SHIFT(e, move) RET_ERR(LDNS_WIREPARSE_ERROR(e), LDNS_WIREPARSE_OFFSET(e)+(move));
sys/arch/mips64/include/asm.h
199
move AT, ra; \
sys/dev/pci/cz.c
1542
u_int move, get, put, size, address;
sys/dev/pci/cz.c
1554
while ((tp->t_outq.c_cc > 0) && ((move = TX_MOVEABLE(get, put, size)))){
sys/dev/pci/cz.c
1557
move = min(tp->t_outq.c_cc, move);
sys/dev/pci/cz.c
1558
error = q_to_b(&tp->t_outq, 0, move);
sys/dev/pci/cz.c
1559
if (error != move) {
sys/dev/pci/cz.c
1563
move = error;
sys/dev/pci/cz.c
1567
move = min(ndqb(&tp->t_outq, 0), move);
sys/dev/pci/cz.c
1569
address + put, tp->t_outq.c_cf, move);
sys/dev/pci/cz.c
1570
ndflush(&tp->t_outq, move);
sys/dev/pci/cz.c
1575
put = ((put + move) % size);
sys/dev/pci/drm/amd/amdgpu/amdgpu_ttm.c
1657
.move = &amdgpu_bo_move,
sys/dev/pci/drm/amd/amdgpu/amdgpu_ttm.c
2295
dma_fence_put(man->move);
sys/dev/pci/drm/amd/amdgpu/amdgpu_ttm.c
2296
man->move = NULL;
sys/dev/pci/drm/i915/gem/i915_gem_ttm.c
784
.move = i915_ttm_move,
sys/dev/pci/drm/include/drm/ttm/ttm_device.h
149
int (*move)(struct ttm_buffer_object *bo, bool evict,
sys/dev/pci/drm/include/drm/ttm/ttm_resource.h
203
struct dma_fence *move;
sys/dev/pci/drm/include/drm/ttm/ttm_resource.h
425
dma_fence_put(man->move);
sys/dev/pci/drm/include/drm/ttm/ttm_resource.h
426
man->move = NULL;
sys/dev/pci/drm/radeon/radeon_ttm.c
693
.move = &radeon_bo_move,
sys/dev/pci/drm/ttm/tests/ttm_bo_validate_test.c
655
man->move = dma_fence_get_stub();
sys/dev/pci/drm/ttm/tests/ttm_bo_validate_test.c
672
dma_fence_put(man->move);
sys/dev/pci/drm/ttm/tests/ttm_bo_validate_test.c
736
man->move = alloc_mock_fence(test);
sys/dev/pci/drm/ttm/tests/ttm_bo_validate_test.c
738
task = kthread_create(threaded_fence_signal, man->move, "move-fence-signal");
sys/dev/pci/drm/ttm/tests/ttm_bo_validate_test.c
746
dma_fence_wait_timeout(man->move, false, MAX_SCHEDULE_TIMEOUT);
sys/dev/pci/drm/ttm/tests/ttm_kunit_helpers.c
138
.move = mock_move,
sys/dev/pci/drm/ttm/tests/ttm_kunit_helpers.c
157
.move = mock_move,
sys/dev/pci/drm/ttm/tests/ttm_resource_test.c
219
KUNIT_ASSERT_NULL(test, man->move);
sys/dev/pci/drm/ttm/ttm_bo.c
155
ret = bdev->funcs->move(bo, evict, ctx, mem, hop);
sys/dev/pci/drm/ttm/ttm_bo.c
672
fence = dma_fence_get(man->move);
sys/dev/pci/drm/ttm/ttm_bo_util.c
681
if (!from->move || dma_fence_is_later(fence, from->move)) {
sys/dev/pci/drm/ttm/ttm_bo_util.c
682
dma_fence_put(from->move);
sys/dev/pci/drm/ttm/ttm_bo_util.c
683
from->move = dma_fence_get(fence);
sys/dev/pci/drm/ttm/ttm_resource.c
533
man->move = NULL;
sys/dev/pci/drm/ttm/ttm_resource.c
565
fence = dma_fence_get(man->move);
sys/dev/rasops/rasops.c
1606
int move;
sys/dev/rasops/rasops.c
1629
for (move = 0; move < num; move++) {
sys/dev/rasops/rasops.c
1630
row = srcofs > 0 ? dst + move : dst + num - 1 - move;
usr.bin/ssh/libcrux_mlkem768_sha3.h
132
val.*m = std::move(v); \
usr.bin/systat/engine.c
209
move(curr_line, offset);
usr.bin/systat/engine.c
254
move(home_line, 0);
usr.bin/systat/main.c
167
move(CMDLINE, 0);
usr.bin/systat/vmstat.c
383
move(GRAPHROW + 2, psiz);
usr.bin/systat/vmstat.c
512
move(l, c);
usr.bin/systat/vmstat.c
532
move(l, c);
usr.bin/systat/vmstat.c
557
move(l, c);
usr.bin/systat/vmstat.c
577
move(l, c);
usr.bin/top/display.c
242
move(0, 0);
usr.bin/top/display.c
273
move(0, screen_width - 8 - strlen(buf) - 1);
usr.bin/top/display.c
302
move(1, 0);
usr.bin/top/display.c
315
move(1, screen_width - strlen(uptime));
usr.bin/top/display.c
404
move(2, 0);
usr.bin/top/display.c
432
move(2 + cpu_line, 0);
usr.bin/top/display.c
462
move(y_mem, 0);
usr.bin/top/display.c
490
move(y_message, 0);
usr.bin/top/display.c
519
move(y_header, 0);
usr.bin/top/display.c
534
move(y_procs + line, 0);
usr.bin/top/display.c
555
move(y_idlecursor, x_idlecursor);
usr.bin/top/display.c
586
move(y_message, 0);
usr.bin/top/display.c
604
move(y_message, 0);
usr.bin/top/display.c
686
move(y, x);
usr.bin/top/screen.c
174
move(screen_length-1, 0);
usr.bin/top/screen.c
214
move(0, 0);
usr.bin/vi/cl/cl_funcs.c
287
(void)move(oldy, oldx);
usr.bin/vi/cl/cl_funcs.c
415
if (move(RLNO(sp, lno), cno) == ERR) {
usr.bin/vi/cl/cl_funcs.c
549
(void)move(LINES - 1, 0);
usr.bin/vi/cl/cl_funcs.c
597
(void)move(oldy, oldx);
usr.bin/vi/cl/cl_screen.c
385
(void)move(0, 0);
usr.bin/vi/cl/cl_screen.c
387
(void)move(LINES - 1, 0);
usr.bin/vi/cl/cl_screen.c
93
(void)move(RLNO(sp, sp->rows), 0);
usr.bin/vi/cl/cl_screen.c
96
(void)move(RLNO(sp, sp->rows) - 1, 0);
usr.bin/watch/watch.c
272
move(0, 0);
usr.bin/watch/watch.c
292
move(0, COLS - 8 - strlen(buf) - 1);
usr.bin/watch/watch.c
295
move(1, 1);
usr.bin/watch/watch.c
320
move(screen_y, screen_x);
usr.bin/watch/watch.c
334
move(1, 1);
usr.bin/watch/watch.c
357
move(screen_y, i);
usr.bin/watch/watch.c
364
move(screen_y, screen_x);
usr.bin/watch/watch.c
385
move(screen_y, screen_x);
usr.bin/watch/watch.c
408
move(screen_y, screen_x);
usr.bin/watch/watch.c
438
move(1, 0);
usr.bin/watch/watch.c
708
move(1, 0);
usr.bin/watch/watch.c
719
move(1, 0);
usr.sbin/unbound/sldns/str2wire.c
33
#define RET_ERR_SHIFT(e, move) RET_ERR(LDNS_WIREPARSE_ERROR(e), LDNS_WIREPARSE_OFFSET(e)+(move));