mesh_add_sub
w->env->add_sub = &mesh_add_sub;
if(!mesh_add_sub(qstate, qinfo, cinfo, qflags, prime, valrec, newq,
if(mesh_add_sub(qstate, &qinfo, NULL, BIT_RD, 0, 0, &newq, &sub)) {
int mesh_add_sub(struct module_qstate* qstate, struct query_info* qinfo,
if(fptr == &mesh_add_sub) return 1;
worker->env.add_sub = &mesh_add_sub;
w->env->add_sub = &mesh_add_sub;
if(!mesh_add_sub(qstate, qinfo, cinfo, qflags, prime, valrec, newq,
if(mesh_add_sub(qstate, &qinfo, NULL, BIT_RD, 0, 0, &newq, &sub)) {
int mesh_add_sub(struct module_qstate* qstate, struct query_info* qinfo,
if(fptr == &mesh_add_sub) return 1;