CPUF_VMM
!(ci->ci_flags & CPUF_VMM))
if (shootself && (self->ci_flags & CPUF_VMM)) {
if ((ci->ci_flags & CPUF_VMM) == 0)
if (self->ci_flags & CPUF_VMM)
if (!(self->ci_flags & CPUF_VMM)) {
while (!(ci->ci_flags & CPUF_VMM)) {
if (!(self->ci_flags & CPUF_VMM))
if (self->ci_flags & CPUF_VMM) {
while ((ci->ci_flags & CPUF_VMM)) {
atomic_setbits_int(&ci->ci_flags, CPUF_VMM);
if (!(ci->ci_flags & CPUF_VMM))
atomic_clearbits_int(&ci->ci_flags, CPUF_VMM);
if ((ci->ci_flags & CPUF_VMM) && (ci->ci_vmm_flags & CI_VMM_VMX)) {