makemsg
makemsg(on, "dismasted!");
makemsg(on, "%s", message);
makemsg(on, "%s", message);
makemsg(from, "boarders from %s repelled", to->shipname);
makemsg(sp, "sinking!");
makemsg(sp, "exploding!");
makemsg(from, "repelling boarders");
void makemsg(struct ship *, const char *, ...)
makemsg(ms, "Captain %s relinquishing.",
makemsg(ms, "repelling boarders");
void makemsg(char *);
makemsg(argv[2]);
makemsg(*argv);
void makemsg(char *);