Symbol: makemon
games/hack/hack.bones.c
106
if(!(mtmp = makemon(PM_GHOST, u.ux, u.uy))) return;
games/hack/hack.dog.c
68
extern struct monst *makemon(struct permonst *, int, int);
games/hack/hack.dog.c
84
struct monst *mtmp = makemon(&li_dog,u.ux,u.uy);
games/hack/hack.h
414
struct monst *makemon(struct permonst *, int, int);
games/hack/hack.main.c
355
(void) makemon((struct permonst *)0, 0, 0);
games/hack/hack.makemon.c
158
(void) makemon(ptr, mm.x, mm.y);
games/hack/hack.makemon.c
251
return(makemon(ptr,x,y));
games/hack/hack.mhitu.c
137
(void) makemon(PM_DEMON,u.ux,u.uy);
games/hack/hack.mhitu.c
66
extern struct monst *makemon(struct permonst *, int, int);
games/hack/hack.mklev.c
155
makemon((struct permonst *) 0, somex(), somey());
games/hack/hack.mklev.c
784
if ((mtmp = makemon(PM_MIMIC,mx,my))) {
games/hack/hack.mkmaze.c
100
if ((mtmp = makemon(&hell_hound, zx, zy)))
games/hack/hack.mkmaze.c
102
if ((mtmp = makemon(PM_WIZARD, zx+1, zy))) {
games/hack/hack.mkmaze.c
135
(void) makemon(PM_MINOTAUR, mm.x, mm.y);
games/hack/hack.mkmaze.c
138
(void) makemon((struct permonst *) 0, mm.x, mm.y);
games/hack/hack.mkshop.c
173
if(!(shk = makemon(PM_SHK,sx,sy))) return;
games/hack/hack.mkshop.c
196
(mtmp = makemon(PM_MIMIC, sx, sy))){
games/hack/hack.mkshop.c
239
mon = makemon(
games/hack/hack.mkshop.c
298
(void) makemon(PM_EEL, sx, sy);
games/hack/hack.mkshop.c
70
extern struct monst *makemon(struct permonst *, int, int);
games/hack/hack.potion.c
442
if(!(mtmp = makemon(PM_GHOST,u.ux,u.uy))){
games/hack/hack.potion.c
68
extern struct monst *makemon(struct permonst *, int, int);
games/hack/hack.read.c
209
(void) makemon(confused ? PM_ACID_BLOB :
games/hack/hack.search.c
150
(void) makemon(PM_PIERCER,x,y);
games/hack/hack.search.c
94
(void) makemon(PM_PIERCER, zx, zy);
games/hack/hack.trap.c
129
if(makemon(PM_PIERCER,u.ux,u.uy)) {
games/hack/hack.unix.c
345
extern struct monst *makemon();
games/hack/hack.unix.c
349
if(md = makemon(&pm_mail_daemon, u.ux, u.uy)) /* always succeeds */
games/hack/hack.vault.c
208
if(!(guard = makemon(&pm_guard,x,y))) return;
games/hack/hack.vault.c
92
extern struct monst *makemon(struct permonst *, int, int);
games/hack/hack.wizard.c
200
(void) makemon((struct permonst *)0, u.ux, u.uy);
games/hack/hack.wizard.c
250
if ((mtmp2 = makemon(PM_WIZARD, mtmp->mx, mtmp->my))) {
games/hack/hack.zap.c
227
(void) makemon((struct permonst *) 0, u.ux, u.uy);