lock_rw_destroy
lock_rw_destroy(&fwd->lock);
lock_rw_destroy(&hints->lock);
lock_rw_destroy(&node->lock);
lock_rw_destroy(&r->lock);
lock_rw_destroy(&set->lock);
lock_rw_destroy(&az->lock);
lock_rw_destroy(&az->rpz_lock);
lock_rw_destroy(&z->lock);
lock_rw_destroy(&key->entry.lock);
lock_rw_destroy(&key->entry.lock);
lock_rw_destroy(&key->entry.lock);
lock_rw_destroy(&table->lock);
lock_rw_destroy(&table->conid_lock);
lock_rw_destroy(&zones->lock);
lock_rw_destroy(&z->lock);
lock_rw_destroy(&node->lock);
lock_rw_destroy(&r->lock);
lock_rw_destroy(&set->lock);
lock_rw_destroy(&v->lock);
lock_rw_destroy(&v->lock);
lock_rw_destroy(&p->entry.lock);
lock_rw_destroy(&q->entry.lock);
lock_rw_destroy(&k->entry.lock); free(k);}
lock_rw_destroy(&kk->entry.lock);
lock_rw_destroy(&ssk->entry.lock);
lock_rw_destroy(&nk->entry.lock);
lock_rw_destroy(&sn_env->biglock);
lock_rw_destroy(&fwd->lock);
lock_rw_destroy(&hints->lock);
lock_rw_destroy(&node->lock);
lock_rw_destroy(&r->lock);
lock_rw_destroy(&set->lock);
lock_rw_destroy(&az->lock);
lock_rw_destroy(&az->rpz_lock);
lock_rw_destroy(&z->lock);
lock_rw_destroy(&key->entry.lock);
lock_rw_destroy(&key->entry.lock);
lock_rw_destroy(&key->entry.lock);
lock_rw_destroy(&table->lock);
lock_rw_destroy(&table->conid_lock);
lock_rw_destroy(&zones->lock);
lock_rw_destroy(&z->lock);
lock_rw_destroy(&node->lock);
lock_rw_destroy(&r->lock);
lock_rw_destroy(&set->lock);
lock_rw_destroy(&v->lock);
lock_rw_destroy(&v->lock);
lock_rw_destroy(&k->entry.lock); free(k);}
lock_rw_destroy(&k->entry.lock); free(k);}
lock_rw_destroy(&p->entry.lock);
lock_rw_destroy(&q->entry.lock);
lock_rw_destroy(&k->entry.lock); free(k);}
lock_rw_destroy(&kk->entry.lock);