kills
kills(i, j, -1);
Game.kills += 1;
s += (t = -5 * (u = Game.kills));
Game.killk = Game.kills = Game.killb = 0;
Game.kills += dy;
kills(ix, iy, -1);
int kills; /* number of stars killed */
void kills(int, int , int);
if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 &&