COMMUNITY_TYPE_EXT
if (community_count(&comm, COMMUNITY_TYPE_EXT) !=
.flags = COMMUNITY_TYPE_EXT,
.flags = COMMUNITY_TYPE_EXT,
.flags = COMMUNITY_TYPE_EXT,
.flags = COMMUNITY_TYPE_EXT | (COMMUNITY_LOCAL_AS << 8) |
.flags = COMMUNITY_TYPE_EXT,
.flags = COMMUNITY_TYPE_EXT,
.flags = COMMUNITY_TYPE_EXT,
.flags = COMMUNITY_TYPE_EXT,
.flags = COMMUNITY_TYPE_EXT | (COMMUNITY_ANY << 24),
.flags = COMMUNITY_TYPE_EXT | (COMMUNITY_ANY << 8),
.flags = COMMUNITY_TYPE_EXT | (COMMUNITY_ANY << 8),
.flags = COMMUNITY_TYPE_EXT | (COMMUNITY_ANY << 16),
case COMMUNITY_TYPE_EXT:
case COMMUNITY_TYPE_EXT:
c->flags = COMMUNITY_TYPE_EXT;
c->flags = COMMUNITY_TYPE_EXT;
c->flags = COMMUNITY_TYPE_EXT;
c->flags = COMMUNITY_TYPE_EXT;
c->flags = COMMUNITY_TYPE_EXT;
c->flags = COMMUNITY_TYPE_EXT;
case COMMUNITY_TYPE_EXT:
case COMMUNITY_TYPE_EXT:
if ((uint8_t)c->flags != COMMUNITY_TYPE_EXT)
case COMMUNITY_TYPE_EXT:
if ((uint8_t)set.flags == COMMUNITY_TYPE_EXT) {
struct community set = { .flags = COMMUNITY_TYPE_EXT };
t = COMMUNITY_TYPE_EXT;
case COMMUNITY_TYPE_EXT:
community_count(&state->communities, COMMUNITY_TYPE_EXT))