COLOUR_FLAG_RGB
return (colours[i].c|COLOUR_FLAG_RGB);
if (c & COLOUR_FLAG_RGB)
if (c & COLOUR_FLAG_RGB) {
if (c & COLOUR_FLAG_RGB) {
return (table[c & 0xff] | COLOUR_FLAG_RGB);
(((int)((b) & 0xff))) | COLOUR_FLAG_RGB);
return (0xbebebe|COLOUR_FLAG_RGB);
if (bg & COLOUR_FLAG_RGB) {
} else if (gc->fg & COLOUR_FLAG_RGB) {
} else if (gc->bg & COLOUR_FLAG_RGB) {
if ((gc->fg & COLOUR_FLAG_RGB) || (gc->bg & COLOUR_FLAG_RGB))
} else if (gc->us & COLOUR_FLAG_RGB) {
if (gc->fg & COLOUR_FLAG_RGB) {
if (gc->bg & COLOUR_FLAG_RGB) {
if (gc->fg & COLOUR_FLAG_RGB || gc->fg & COLOUR_FLAG_256) {
if (gc->bg & COLOUR_FLAG_RGB || gc->bg & COLOUR_FLAG_256) {
if (~gc->us & COLOUR_FLAG_RGB) {
if (colour & COLOUR_FLAG_RGB) {