COLOR_DEPTH_161616
return COLOR_DEPTH_161616;
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
*depth = COLOR_DEPTH_161616;
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
else if (timing->display_color_depth == COLOR_DEPTH_161616 &&
else if (timing->display_color_depth == COLOR_DEPTH_161616 &&
else if (timing->display_color_depth == COLOR_DEPTH_161616 &&
else if (timing->display_color_depth == COLOR_DEPTH_161616 &&
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616:
case COLOR_DEPTH_161616: