increase
Player.p_strength += statptr->c_strength.increase * inc;
Player.p_mana += statptr->c_mana.increase * inc;
Player.p_brains += statptr->c_brains.increase * inc;
Player.p_magiclvl += statptr->c_magiclvl.increase * inc;
Player.p_maxenergy += statptr->c_energy.increase * inc;
double increase; /* increment per level */
const size_t increase
if (! expat_heap_increase_tolerable(rootParser, increase, __LINE__)) {
assert(SIZE_MAX - rootParser->m_alloc_tracker.bytesAllocated >= increase);
rootParser->m_alloc_tracker.bytesAllocated += increase;
expat_heap_stat(rootParser, '+', increase,
expat_heap_increase_tolerable(XML_Parser rootParser, XmlBigCount increase,
assert(increase > 0);
if ((XmlBigCount)-1 - rootParser->m_alloc_tracker.bytesAllocated < increase) {
newTotal = rootParser->m_alloc_tracker.bytesAllocated + increase;
expat_heap_stat(rootParser, '+', increase, newTotal, newTotal, sourceLine);
ar5k_ar5210_update_tx_triglevel(struct ath_hal *hal, HAL_BOOL increase)
if (increase == AH_FALSE) {
ar5k_ar5211_update_tx_triglevel(struct ath_hal *hal, HAL_BOOL increase)
if (increase == AH_FALSE) {
ar5k_ar5212_update_tx_triglevel(struct ath_hal *hal, HAL_BOOL increase)
if (increase == AH_FALSE) {
static unsigned int dc_stream_get_max_flickerless_instant_vtotal_delta(struct dc_stream_state *stream, bool is_gaming, bool increase)
increase);
if (increase)
struct frame_duration_op increase;
info_packet->sb[4] = (param->increase.support << 6 | param->decrease.support << 7);
info_packet->sb[5] = param->increase.frame_duration_hex;
static void increase(void);
increase();
increase();
void increase(void);
increase();
increase();
static void increase(void);
increase();
increase();
int increase = 0;
++increase;
if (increase != (MAX_KP - 1)) {