float32_eq
return !float32_eq(a, b);
return !float32_eq(a, b);
int float32_eq( float32, float32 ) __dso_protected;
time_ab_float32_z_flag( float32_eq );
return 1 ^ (float32_eq(a, a) & float32_eq(b, b));
if (float32_eq(s1->sng, s2->sng))
zero = float32_eq(s1->sng, 0);
if (float32_eq(f32a, f32b))
int float32_eq( float32, float32 );