CHIP_CEDAR
{0x1002, 0x68e0, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68e1, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68e4, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68e5, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_IS_MOBILITY|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68e8, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68e9, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68f1, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68f2, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68f8, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68f9, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68fa, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_NEW_MEMMAP}, \
{0x1002, 0x68fe, PCI_ANY_ID, PCI_ANY_ID, 0, 0, CHIP_CEDAR|RADEON_NEW_MEMMAP}, \
else if (rdev->family == CHIP_CEDAR)
if (rdev->family == CHIP_CEDAR)
case CHIP_CEDAR:
case CHIP_CEDAR:
if ((rdev->family >= CHIP_CEDAR) && (rdev->family <= CHIP_HEMLOCK)) {
case CHIP_CEDAR:
case CHIP_CEDAR:
case CHIP_CEDAR:
case CHIP_CEDAR:
case CHIP_CEDAR:
if (rdev->family >= CHIP_CEDAR) {
if (emit_wait && (rdev->family >= CHIP_CEDAR)) {
if (rdev->family >= CHIP_CEDAR)
if (rdev->family >= CHIP_CEDAR)
[V_038004_FMT_BC6] = { 4, 4, 16, 0, CHIP_CEDAR}, /* Evergreen-only */
[V_038004_FMT_BC7] = { 4, 4, 16, 0, CHIP_CEDAR}, /* Evergreen-only */
[V_038004_FMT_32_AS_32_32_32_32] = { 1, 1, 4, 0, CHIP_CEDAR},
#define ASIC_IS_DCE4(rdev) ((rdev->family >= CHIP_CEDAR))
case CHIP_CEDAR:
if (rdev->family == CHIP_CEDAR)
} else if (rdev->family >= CHIP_CEDAR) {
else if (rdev->family >= CHIP_CEDAR)
if (rdev->family == CHIP_CEDAR)
if (freeze && rdev->family >= CHIP_CEDAR && !(rdev->flags & RADEON_IS_IGP)) {
case CHIP_CEDAR:
case CHIP_CEDAR:
if ((rdev->family >= CHIP_CEDAR) && (rdev->family <= CHIP_HEMLOCK))
else if (rdev->family >= CHIP_CEDAR)
else if (rdev->family >= CHIP_CEDAR)
else if (rdev->family >= CHIP_CEDAR)
else if (rdev->family >= CHIP_CEDAR)
else if (rdev->family >= CHIP_CEDAR)
else if (rdev->family >= CHIP_CEDAR)
else if (rdev->family >= CHIP_CEDAR)
if (rdev->family >= CHIP_CEDAR) {
case CHIP_CEDAR:
if (rdev->family >= CHIP_CEDAR)
case CHIP_CEDAR:
if (rdev->family >= CHIP_CEDAR) {
if (rdev->family >= CHIP_CEDAR)
if (rdev->family >= CHIP_CEDAR) {
if (rdev->family >= CHIP_CEDAR) {
case CHIP_CEDAR:
case CHIP_CEDAR: