endgame
if ((i = text(endgame)))
const char *const endgame[] = {
extern const char *const endgame[];
void endgame(void);
endgame();
Move.endgame = -1;
if (Move.endgame > 0)
Move.endgame = 0;
char endgame; /* end of game flag */
Move.endgame = 1;